

Palace Guard
The palace guard will stand, when all others have fallen, and fight until either victory or death.The Carolingians ascended to power when Pepin the Young overthrew the Merovingian dynasty and was crowned king. Before that, his family were the Mayors of the Palace of Austrasia - on paper they were merely the managers of the royal household, but actually the real power behind the throne. Following the Merovingians’ deposition, the palace remained the hub of Carolingian power, with its guards essentially becoming the king's bodyguards. The palace guards' role was much similar to that of the Praetorians and Scholae Palatinae of the Roman Empire; veteran, elite infantry under direct royal control who would fight to the last in defence of their lord. The modern German region of Pfalz, also known as Rhineland-Palatinate, draws its name from these stalwart royal defenders.
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Unit Name Palace Guard |
Main Unit Key cha_fra_palace_guard |
Land Unit Key cha_fra_palace_guard |
Naval Unit Key cha_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 270 |
Melee Attack 30 |
Melee Damage 32 |
├ Melee Weapon att_spear_heavy |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 30 |
├ Attack Against Elephants 30 |
└ Attack Against Infantry 0 |
Charge Bonus 32 |
Melee Defence 72 |
├ Base Defence 47 |
├ Shield cha_round |
└ Shield Defence 25 |
Armour 66 |
├ Armour cha_scale_mail_heavy |
├ Armour Defence 66 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity cha_infantry_very_heavy |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 54 |
Abilities
Palace Guard- Spear Wall
The unit moves into close wall formation.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses