

King's Fianna
Even powerful men do great deeds to please their king.In Celtic Ireland, ‘fianna’ were independent bands of men and women, often aristocratic but yet to inherit, who proved their mettle in service of a local lord. As such, they were supplied with food and shelter during the winter months in return for keeping the peace. In the summer, the members of the fianna – known as ‘fian’ – had to hunt for their own food, making additional income from selling the pelts of animals they had eaten. Fianna and their exploits are featured heavily in Irish folklore, particularly the Ulster Cycle - in which a band of twenty-seven fian are led by the druid Cathbad - and the Fenian Cycle – in which the mythical warrior Fionn mac Cumhaill leads them to victory against the enemies of the High King.
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Unit Name King's Fianna |
Main Unit Key att_cel_kings_fianna |
Land Unit Key att_cel_kings_fianna |
Naval Unit Key att_lon_light_tra_cel |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 400 |
Missile Damage 100 |
├ Missile Weapon att_celtic_javellin_precursor |
├ Projectile att_javelin_heavy_normal |
├ Missile Damage 50 |
├ Missile Ap Damage 50 |
└ Base Reload Time 17 |
Accuracy 0 |
Range 80 |
Reload 25 |
Rate of Fire 5 |
Ammunition 2 |
Melee Attack 37 |
Melee Damage 40 |
├ Melee Weapon att_spatha |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 52 |
Melee Defence 45 |
├ Base Defence 40 |
├ Shield att_round_large |
└ Shield Defence 5 |
Armour 60 |
├ Armour att_mail |
├ Armour Defence 23 |
└ Shield Armour 37 |
Health 289 |
├ Man Entity att_infantry_very_heavy |
├ Man Health 105 |
├ Bonus Hit Points 59 |
├ Mount att_cel_irish_kings_fiana |
├ Mount Entity att_horse_medium |
└ Mount Health 125 |
Morale 54 |
Abilities
King's Fianna- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit. - Snipe
This unit remains hidden while firing.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Required Technology ![]() ![]() |
Faction Availability | |
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Grand Campaign |