

Slavic Levy Skirmishers
Man has been running, hiding and fighting since before recorded history. It should come naturally.Levies could be quickly mustered, outfitted and turned into an army, whether citizens or subjects. Usually commanded by nobles or local dignitaries, levies supplemented the elite professional soldiers; the king would order his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and a greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.
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Unit Name Slavic Levy Skirmishers |
Main Unit Key att_slav_levy_skirmishers |
Land Unit Key att_slav_levy_skirmishers |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 275 |
Recruitment Cost 210 |
Upkeep Cost 140 |
Missile Damage 90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 55 |
Rate of Fire 10 |
Ammunition 4 |
Melee Attack 5 |
Melee Damage 6 |
├ Melee Weapon att_dagger |
├ Melee Base Damage 5 |
├ Armour-piercing Damage 1 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 5 |
Melee Defence 35 |
├ Base Defence 5 |
├ Shield att_round_small |
└ Shield Defence 30 |
Armour 5 |
├ Armour att_none |
├ Armour Defence 0 |
└ Shield Armour 5 |
Health 78 |
├ Man Entity att_infantry_light |
├ Man Health 75 |
└ Bonus Hit Points 3 |
Morale 34 |
Abilities
Slavic Levy Skirmishers- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign |