Left Panel
menu
HomeHome / Total War: Attila / Anteans / Units / Slavic Axe Levy
Slavic Axe Levy AnteansAnteans Melee Infantry

Slavic Axe Levy

Put an axe in a man's hand and tell him where to hack. Then hope.

Levies could be quickly mustered, outfitted and turned into an army, whether citizens or subjects. Usually commanded by nobles or local dignitaries, levies supplemented the elite professional soldiers; the king would order his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and a greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.

Slavic Axe Levy

Unit Name

Slavic Axe Levy

Main Unit Key

att_slav_axe_levy

Land Unit Key

att_slav_axe_levy

Naval Unit Key

att_lon_heavy_tra_ger

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

350

Recruitment Cost

250

Upkeep Cost

170

Melee Attack

38

Melee Damage

32

├ Melee Weapon

att_axe

├ Melee Base Damage

16

├ Armour-piercing Damage

16

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

10

Charge Bonus

29

Melee Defence

16

├ Base Defence

1

├ Shield

att_round

└ Shield Defence

15

Armour

15

├ Armour

att_none

├ Armour Defence

0

└ Shield Armour

15

Health

78

├ Man Entity

att_infantry_light

├ Man Health

75

└ Bonus Hit Points

3

Morale

34

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Army Drills Cost 163 Upgrade To Slavic Axe Warriors
Required Technology Elite Military Class Cost 188 Upgrade To Perun's Axes
Required Technology Roman Logistics System Cost 81 Upgrade To Slavic Axemen
Requires Buildings
Slavic Axe Levy Lv. 0 Artisan
Artisan
(att_bld_barbarian_industry_1)
Level 0
Wickermaker
Wickermaker
(att_bld_barbarian_industry_basketweaver_2)
Level 1
Basket Weaver
Basket Weaver
(att_bld_barbarian_industry_basketweaver_3)
Level 2
Basket Weavers' Guild
Basket Weavers' Guild
(att_bld_barbarian_industry_basketweaver_4)
Level 3
Bone Carver
Bone Carver
(att_bld_barbarian_industry_bonecarver_2)
Level 1
Bone Crafter
Bone Crafter
(att_bld_barbarian_industry_bonecarver_3)
Level 2
Bone Crafters' Guild
Bone Crafters' Guild
(att_bld_barbarian_industry_bonecarver_4)
Level 3
Wood Carver
Wood Carver
(att_bld_barbarian_industry_carpenter_2)
Level 1
Carpenter
Carpenter
(att_bld_barbarian_industry_carpenter_3)
Level 2
Carpenters' Guild
Carpenters' Guild
(att_bld_barbarian_industry_carpenter_4)
Level 3
Clay Pit
Clay Pit
(att_bld_barbarian_industry_claypit_2)
Level 1
Lime Maker
Lime Maker
(att_bld_barbarian_industry_claypit_3)
Level 2
Plastermaker
Plastermaker
(att_bld_barbarian_industry_claypit_4)
Level 3
Smithy
Smithy
(att_bld_barbarian_industry_forge_2)
Level 1
Steel Forge
Steel Forge
(att_bld_barbarian_industry_forge_3)
Level 2
Smiths' Guild
Smiths' Guild
(att_bld_barbarian_industry_forge_4)
Level 3
Hunters' Camp
Hunters' Camp
(att_bld_barbmigs_military_2)
Level 1
Archery Range
Archery Range
(att_bld_barbmigs_military_archers_3)
Level 2
Hunters' Encampment
Hunters' Encampment
(att_bld_barbmigs_military_archers_4)
Level 3
Sparring Fields
Sparring Fields
(att_bld_barbmigs_military_warriors_3)
Level 2
Warriors' Encampment
Warriors' Encampment
(att_bld_barbmigs_military_warriors_4)
Level 3
Garrison Buildings
Slavic Axe Levy x 1 Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
City
City
(att_bld_barbarian_city_major_3)
Level 3
Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Level 2
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4