Left Panel
menu
HomeHome / Total War: Attila / Western Roman Empire / Technologies / Decentralised State
Decentralised State Western Roman EmpireWestern Roman Empire Civil Tier 13

Decentralised State

Who knows better of local affairs than the locals?

Traditionally, the empires and nations of antiquity ruled from a central hub of power; a ruling class or royal family, in charge of everything below them. All aspects of the Roman Republic and, later, the Empire were controlled centrally, from the city of Rome itself. However, a decentralisation of power occurred as late antiquity progressed. As a result, the Roman Empire became increasingly bureaucratic and non-linear - the phrase "Byzantine bureaucracy" refers to the almost maddening amount of red tape generated. Over the centuries, due to the Empire's vast size, provinces were gradually given greater and greater levels of autonomy, transferring much of the decision-process to local government. A similar system was used in the Vandal Kingdom, where Gelimer allowed loyal retainers to control individual regions, something that was to be his eventual undoing; their eventual rebellion against his oppression of Nicene Christians attracted the machinations of Emperor Justinian.

Decentralised State

Node Set

Civil Tier 13

research_points

0

cost_per_round

0

Effects

Corruption: -10% of current value (factionwide)
Growth: +2 (all provinces)
Wealth: +7% from commercial buildings (faction_to_region_own_unseen)
Wealth: +15% from subsistence (faction_to_region_own_unseen)
Requires
Requires Technologies Tax FarmingTax Farming
Enables
Enables Buildings Gem MarketGem Market
JewellerJeweller
Spice Trading PortSpice Trading Port
Silk Road BazaarSilk Road Bazaar
Facebook