Left Panel
Civil | ||||||
---|---|---|---|---|---|---|
No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
1 |
Civil Tier 1 Moulded Architecture Architecture should always be far more than one stone placed atop another. |
|||||
0 | 0 | |||||
2 |
Civil Tier 1 Concrete As easy to work as a child's mud pie, yet as strong as stone. |
|||||
0 | 0 | |||||
3 |
Civil Tier 1 Improved Plumbing All towns need to be brought to ordure. |
|||||
0 | 0 | |||||
4 |
Civil Tier 1 Roman Ethics One prize, one goal, one faith, one God. |
|||||
0 | 0 | |||||
5 |
Civil Tier 1 Natural Philosophy Pure thought must eventually give way to practical evidence. |
|||||
0 | 0 | |||||
6 |
Civil Tier 2 Classical Philosophy "Philosophers ain't what they used to be." |
|||||
0 | 0 |
Corruption: -1% of current value (faction_to_faction_own_unseen) |
||||
7 |
Civil Tier 11 Tax Farming A well-armed tax collector can rake in many more coins. |
|||||
0 | 0 |
Growth: +2 (all provinces) Tax rate: +3% (faction_to_faction_own_unseen) |
||||
8 |
Civil Tier 11 Taxes in Kind If you can't pay cash in hand, pay cattle in hand. |
|||||
0 | 0 |
Growth: +2 (all provinces) Wealth: +5% from agricultural and animal husbandry buildings (faction_to_region_own_unseen) Tax rate: +2% (faction_to_faction_own_unseen) |
||||
9 |
Civil Tier 12 New Aristocracy Chaos grants many new opportunities. |
|||||
0 | 0 |
Growth: +2 (all provinces) Corruption: -1% of current value (faction_to_faction_own_unseen) Wealth: +7% from cultural buildings (faction_to_region_own_unseen) Political action cost: -25% personal influence (all characters) |
||||
10 |
Civil Tier 12 Divine Right The monarch rules by grace of God. |
|||||
0 | 0 |
Growth: +2 (all provinces) Political incidents: -25% chance of occuring (faction_to_faction_own_unseen) Public order: +3 from bureaucratic reforms (faction_to_province_own_unseen) Disables the legacy technology "Concrete" (faction_to_faction_own_unseen) |
||||
11 |
Civil Tier 12 Specialised Industry A potter makes pottery. He makes it better than everyone else. |
|||||
0 | 0 |
Growth: +2 (all provinces) Wealth: +5% from industrial buildings (faction_to_region_own_unseen) |
||||
12 |
Civil Tier 13 Decentralised State Who knows better of local affairs than the locals? |
|||||
0 | 0 |
Growth: +2 (all provinces) Wealth: +7% from commercial buildings (faction_to_region_own_unseen) Wealth: +15% from subsistence (faction_to_region_own_unseen) |
||||
13 |
Civil Tier 13 Craft Organisations Where one may fail, many will succeed. |
|||||
0 | 0 |
Growth: +2 (all provinces) Construction cost: -5% for industrial and agricultural buildings (faction_to_region_own_unseen) Wealth: +5% from industrial and agricultural buildings (faction_to_region_own_unseen) |
||||
14 |
Civil Tier 14 Hereditary Monarchy The crown shall pass from father to son. |
|||||
0 | 0 |
Corruption: -3% of current value (faction_to_faction_own_unseen) Tax rate: +5% (faction_to_faction_own_unseen) Public order: +5 from bureaucratic reforms (faction_to_province_own_unseen) |
||||
15 |
Civil Tier 3 Legal Science The laws of man are be born, live, and die. |
|||||
0 | 0 |
Wealth: +3% from cultural buildings (faction_to_region_own_unseen) |
||||
16 |
Civil Tier 3 Regional Traditions People respond well to the observance of tradition's rituals. |
|||||
0 | 0 |
Growth: +1 (faction_to_province_own_unseen) |
||||
17 |
Civil Tier 4 Tributary Servants Rome treats her friends with respect, and her enemies with dignity. |
|||||
0 | 0 |
Wealth: +5% from agricultural buildings (faction_to_region_own_unseen) |
||||
18 |
Civil Tier 5 Intermarital Regulations One Empire, one people. |
|||||
0 | 0 |
Construction cost: -10% for main settlement buildings (faction_to_region_own_unseen) |
||||
19 |
Civil Tier 5 Specialised Craftsmen There is no better service than from one who knows his craft. |
|||||
0 | 0 |
Construction cost: -5% for industrial buildings (faction_to_region_own_unseen) |
||||
20 |
Civil Tier 6 Provincial Authority "If you're living under my yoke, you'll live by my rules." |
|||||
0 | 0 |
Wealth: +3% from commercial buildings (faction_to_region_own_unseen) |
||||
21 |
Civil Tier 6 Imperial Church Only religion stands between the Empire and anarchy. |
|||||
0 | 0 |
Public order: +2 from bureaucratic reforms (faction_to_province_own_unseen) Religious influence: +1 state religion (faction_to_region_own_unseen) Disables the legacy technology "Moulded Architecture" (faction_to_faction_own_unseen) |
||||
22 |
Civil Tier 7 Land Tenancy The Empire is vast. In every corner, a new fruit, a new fig, a new market to be exploited. |
|||||
0 | 0 |
Wealth: +5% from animal husbandry buildings (faction_to_region_own_unseen) |
||||
23 |
Civil Tier 8 Local Trade Venues If you can think of it, it's probably for sale here. |
|||||
0 | 0 |
Wealth: +5% from commercial buildings (faction_to_region_own_unseen) |
||||
24 |
Civil Tier 8 Canonical Law His word literally is the law. |
|||||
0 | 0 |
Religious influence: +1 state religion (faction_to_region_own_unseen) Disables the legacy technology "Natural Philosophy" (faction_to_faction_own_unseen) |
||||
25 |
Civil Tier 8 Hereditary Careers "My father was a baker, I am a baker. You, too, will bake." |
|||||
0 | 0 |
Wealth: +5% from industrial buildings (faction_to_region_own_unseen) |
||||
26 |
Civil Tier 9 Barbarian Enclaves Live like the Romans do. |
|||||
0 | 0 |
Construction time: -1 for main settlement buildings (faction_to_region_own_unseen) Wealth: +5% from cultural buildings (faction_to_region_own_unseen) |
||||
27 |
Civil Tier 9 Long Lease Contracts "There are a few, uh, provisos. Ah, a couple of quid pro quo…" |
|||||
0 | 0 |
Construction cost: -5% for agricultural buildings (faction_to_region_own_unseen) |
||||
28 |
Civil Tier 10 Ecclesiastical Jurisdiction The laws of God should apply equally to men. |
|||||
0 | 0 |
Corruption: -2% of current value (faction_to_faction_own_unseen) Religious influence: +1 state religion (faction_to_region_own_unseen) Disables the legacy technology "Improved Plumbing" (faction_to_faction_own_unseen) |
|
|
|