

Small City
The humble building blocks of greatness.Since antiquity, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. However, it was just as likely, if you walked a few paces in the wrong direction, that you would find a maze of twisting backstreets, cheek-by-jowl houses, and run-down slums, alehouses and whorehouses, all jostling for what little space there was within the walls.
City
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Building Name Small City |
Level Name cha_bld_city_1 |
Building Chain City |
Building Level 2 |
Create Time 2 |
Create Cost 2000 |
Effects




Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (cha_byz_archers) Archers Volleys of arrows remove the slowest from the fight before the charge. |
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160 | 150 | 150 | 49 | 150 | 6 | 14 | 7 | 9 | 2 | 2 | 10 | 100 | 28 | |||||
2 |
Melee Infantry / Spear Infantry / (cha_byz_levy_spear) Levy Spearmen They will fight. Most of them will die. They have no choice in the matter. |
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160 | 150 | 150 | 20 | 32 | 20 | 60 | 6 | 100 | 30 | |||||||||
3 |
Cavalry / Melee Cavalry / (cha_byz_light_cav) Light Cavalry Lightly-armed and armoured, speed and surprise are this cavalry's chief weapons. |
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80 | 450 | 450 | 28 | 32 | 50 | 37 | 10 | 150 | 36 |
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