Left Panel
Roman Expedition (The Last Roman) Port Level 4
Fishing Wharf
Fish, like men, tend to take the bait left for them.Fish have always been a staple food for those who live near water, and methods of fishing have changed relatively little over the centuries since. Spearfishing, hook-and-line and nets date back to the Stone Age, and could support large communities. Cast nets were commonly used at coastal outcrops. Circular in shape, they were weighted with stones around the edge, and had a drawstring that allowed the full net to be closed and hauled in. A complete contrast, in terms of effort expended, was trapping: common types included woven baskets or nets for seafood, or fish weirs that made use of tidal and river currents.
Port
Building Name Fishing Wharf |
Level Name bel_bld_all_resources_port_fish_3 |
Building Chain Port |
Building Level 4 |
Create Time 6 |
Create Cost 5000 |
Effects
Wealth: 750 from maritime commerce (building_to_building_own)Food: +70 from fishing (region_to_region_own)
Public order: -4 (province_to_province_own)
Squalor: +4 (region_to_region_own)
Provides Garrison Army
Liburnian Galley - Byzantine Marines
(att_shp_er_light_marines_lib_heavy)
Melee Ship
(att_shp_er_light_marines_lib_heavy)
Melee Ship
Liburnian Skirmisher - Roman Bowman Marines
(att_shp_rom_bowmen_lib_light)
Missile Ship
(att_shp_rom_bowmen_lib_light)
Missile Ship
Liburnian Galley - Roman Light Marines
(att_shp_rom_light_marines_lib_light)
Melee Ship
(att_shp_rom_light_marines_lib_light)
Melee Ship
Liburnian Skirmisher - Roman Skirmisher Marines
(att_shp_rom_skirmisher_lib_light)
Missile Ship
(att_shp_rom_skirmisher_lib_light)
Missile Ship
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Light Ship / Artillery Ship / (att_shp_rom_artillery_lib_light) Artillery Liburnian - Roman Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
|||||||||||||||||
64 | 525 | 525 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 34 | ||||
2 |
Light Ship / Melee Ship / (att_shp_rom_light_marines_lib_light) Liburnian Galley - Roman Light Marines These light, fast ships are ideal for coastal patrol duty. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
|||||||||||||||||
64 | 300 | 300 | 1800 | 7 | 26 | 40 | 2 | 40 | 40 | 120 | 34 | |||||||
3 |
Light Ship / Missile Ship / (att_shp_rom_skirmisher_lib_light) Liburnian Skirmisher - Roman Skirmisher Marines Skirmish tactics require light, swift ships, like this liburnian. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
|||||||||||||||||
64 | 275 | 275 | 600 | 9 | 90 | 80 | 6 | 3 | 5 | 6 | 1 | 31 | 8 | 78 | 34 |
|
|
|