Baktrioi Kataphraktoi
(Bactrian Cataphracts)During Alexander's conquest of the East, Bactrians often fought along nomadic cataphracts. The Greco-Bactrians, accustomed with the shock tactics of steppe warriors, have adopted such tactics before other Hellenic kingdoms. While not as heavily armoured as the classic Parthian cataphracts, these riders display the early evolution of cavalry into heavier units.
The Iranians and Persians pioneered armoured cavalry and the Seleucids were the first western, Hellenised power to see their merit for battle. Antiochus III, 223-187BC, used cataphracts to great effect at Panium in 200BC. His Egyptian enemies, led by Skopas of Aetolia, placed cavalry on the army's flanks to shield the infantry in the centre. A single charge from Antiochus’ cataphracts entirely scattered the Egyptian horse, exposing the Egyptian infantry's flanks and rear. They were unable to defend themselves against the next mighty charge; the entire Egyptian army broke, and Skopas fled to Sidon. This retreat marked the end of Ptolemaic rule in Judea.
Unit Name Baktrioi Kataphraktoi |
Main Unit Key Bac_Cataphracts_Early |
Land Unit Key Bac_Cataphracts_Early |
Naval Unit Key pel_transport |
Soldiers 100 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 2384 |
Recruitment Cost 2384 |
Upkeep Cost 477 |
Melee Attack 42 |
9 |
├ Melee Weapon lance3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 2 |
Charge Bonus 36 |
48 |
├ Base Defence 32 |
├ Shield none |
└ Shield Defence 16 |
22 |
├ Armour carm11 |
├ Armour Defence 22 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount cataphract_horse_greek_50_50 |
├ Mount Entity rome_horse_spc_cataphract |
└ Mount Health 0 |
Base Morale 60 |
Abilities
Baktrioi Kataphraktoi- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Good morale
Faction Availability | |
---|---|
Grand Campaign |