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Baktrioi Xystophoroi BaktriaBaktria Missile Cavalry

Baktrioi Xystophoroi

(Greco-Bactrian Cavalry)

The threat of nomads is always looming for the Greco-Bactrian kingdom. Bows, long weapons, and medium armour allow these men to combat the horse archers and heavy cavalry of their nomadic neighbours.

Developed from the cavalry skills of their ancestors, the steppe lancers of the Scythian, or Saka, tribes and the Sarmatians were a type of heavy cavalry comparable to their Hellenic counterparts. They wore scale armour to protect themselves and their mounts, and used a long lance known as a kontos. This enabled them to deliver devastating charges in a fashion comparable to the Alexandrian Companion cavalry. The scale armour was made from horn, or later metal, and allowed the wearers to run down their western counterparts. They were still vulnerable to dense pike or spear-armed formations. Archery provided a solution: sustained volleys from skirmishing foot and horse archers were used to thin and spread out the enemy. At the Battle of Carrhae in 53BC, the tightly-packed Roman infantry were forced to spread out by Parthian archers, which enabled their cataphracts to charge and break an overconfident Roman force four times their number.

Baktrioi Xystophoroi

Unit Name

Baktrioi Xystophoroi

Main Unit Key

Bac_Lancers

Land Unit Key

Bac_Lancers

Naval Unit Key

pel_transport

Soldiers

100

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

1771

Recruitment Cost

1771

Upkeep Cost

354

Missile Damage

10

├ Missile Weapon

cbow2

├ Projectile

cbow2

├ Missile Damage

10

├ Missile Ap Damage

0

└ Base Reload Time

15

Accuracy

5

Range

150

Reload

27

Shots Per Minute

5

Ammunition

15

Melee Attack

36

Weapon Damage

9

├ Melee Weapon

lance2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

2

Charge Bonus

28

Melee Defence

39

├ Base Defence

23

├ Shield

none

└ Shield Defence

16

Armour

12

├ Armour

carm6

├ Armour Defence

12

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_lance_m

├ Mount Entity

rome_horse_medium_shock

└ Mount Health

0

Base Morale

50

Abilities

Baktrioi Xystophoroi
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus

Attributes

  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Baktrioi Xystophoroi
  • Average charge
  • Low damage but average armour penetration
  • Weak in prolonged melee
  • Poor morale
Upgrade
Required Technology Greek Unit Upgrades Cost 600 Upgrade To Baktrioi Diorthomatoi Hippeis
Requires Buildings
Baktrioi Xystophoroi Lv. 0 Stables
Stables
(rom_HELLENIC_military_main_stables_SELEUCID_2)
Level 1
Satrap's Stables
Satrap's Stables
(rom_HELLENIC_military_main_stables_SELEUCID_3)
Level 2
Baktrioi Xystophoroi Lv. 1 Royal Stables
Royal Stables
(rom_HELLENIC_military_main_stables_SELEUCID_4)
Level 3
Faction Availability
Grand Campaign