Baktrioi Peltastai
(Greco-Bactrian Peltasts)Peltast combat is similar to the Bactrian philosophy of combat. More like medium infantry than skirmishers, Greco-Bactrian Peltasts are solid troops that are perfect for supporting the heavier and slower phalanx.
These skirmishers were named for their small crescent-shaped leather or wicker shields or 'peltai'. It was a common habit to name troops for their shield style in the Greek world. They wore little or no armour and carried three javelins. After harassing the enemy by flinging javelins, they would hastily retreat before any counter-charge or flanking move could be carried out. As armies developed and tactics became more complex, peltasts were expected to take part in hand-to-hand combat: with such expectation they were given stiffened linen cuirasses and short swords. They were still expected to use javelins, but could then join in the close fighting. Eventually, peltasts even exchanged their characteristic shield for the heavier thureos. Their name and battlefield function remained unchanged.
Unit Name Baktrioi Peltastai |
Main Unit Key Bac_Peltasts |
Land Unit Key Bac_Peltasts |
Naval Unit Key pel_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 760 |
Recruitment Cost 760 |
Upkeep Cost 152 |
14 |
├ Missile Weapon javelin2 |
├ Projectile javelin2 |
├ Missile Damage 14 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 85 |
Reload 23 |
Shots Per Minute 9 |
Ammunition 7 |
Melee Attack 34 |
10 |
├ Melee Weapon gsword2 |
├ Weapon Damage 10 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 12 |
73 |
├ Base Defence 21 |
├ Shield shield5 |
└ Shield Defence 52 |
10 |
├ Armour arm6 |
├ Armour Defence 10 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 50 |
Abilities
Baktrioi Peltastai- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
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