Roma
The Eternal City.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.
Ancient Capital
Building Name Roma |
Level Name dei_main_city_ROME_4 |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 12600 |
Require Resource Marble |
Require Technology Improved Plumbing |
Effects
+6 artillery on walls (this_region)-10 food (this_region)
+40% wealth from all sources (regions_in_this_province)
1518 wealth from subsistence (this_building)
+5 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+6 artillery on walls (this_region)
Ostia: +400 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
(GAR_Ita_Citizen_Javelinmen)
Missile Infantry
(GAR_Ita_Garrisoned_Horsemen)
Melee Cavalry
(GAR_Ita_Garrisoned_Swordsmen)
Melee Infantry
(GAR_Ita_Town_Guard)
Spear Infantry
(Rom_Ballista_Bastion)
Field Artillery
(Rom_Scorpion_Bastion)
Fixed Artillery
Recruitable Units
Recruitable Units Lv. 1 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Melee Cavalry / (Rom_Equites) Equites (Camillan Cavalry) The cavalry elite of Roman society are among its most effective defenders. |
|||||||||||||||||
100 | 1696 | 1696 | 27 | 9 | 22 | 41 | 18 | 20 | 55 | |||||||||
2 |
Melee Infantry / Melee Infantry / (Rom_First_Cohort) Cohors Prima (Marian First Cohort) Legionaries of the First Cohort are the best of their kind. |
|||||||||||||||||
400 | 1253 | 1253 | 38 | 10 | 11 | 77 | 16 | 20 | 65 | |||||||||
3 |
Melee Infantry / Spear Infantry / (Rom_Hastati) Hastati (Early) (Camillian Light Spear Maniple) These young men are the armoured front line of a Roman legion. |
|||||||||||||||||
200 | 770 | 770 | 30 | 9 | 11 | 73 | 8 | 20 | 55 | |||||||||
4 |
Cavalry / Melee Cavalry / (Rom_Praetorian_Cav) Equites Singulares (Imperial Praetorian Cavalry) An elite heavy cavalry bodyguard, capable of a decisive charge. |
|||||||||||||||||
100 | 2089 | 2089 | 36 | 9 | 28 | 57 | 18 | 20 | 65 | |||||||||
5 |
Melee Infantry / Melee Infantry / (Rom_Praetorian_Guard) Custodes Praetorii (Imperial Praetorian Guard) Hand-picked heavy infantry, well used to all kinds of combat. |
|||||||||||||||||
200 | 1346 | 1346 | 39 | 10 | 11 | 82 | 18 | 20 | 65 | |||||||||
6 |
Melee Infantry / Spear Infantry / (Rom_Principes) Principes (Early) (Camillan Heavy Spear Maniple) Wealthy, older Roman citizens, the principes are a heavy infantry force. |
|||||||||||||||||
200 | 1102 | 1102 | 32 | 9 | 11 | 79 | 14 | 20 | 60 | |||||||||
7 |
Melee Infantry / Hoplite/Pike Infantry / (Rom_Triarii) Triarii (Early) (Camillan Veteran Maniple) Wealth, experience and age make these battle-hardened veterans a fearsome force. |
|||||||||||||||||
200 | 1231 | 1231 | 32 | 9 | 15 | 70 | 16 | 20 | 65 | |||||||||
8 |
Melee Infantry / Melee Infantry / (Rom_Vexillatio_Evocata_Germanica) Evocata Germanica (Imperial Veteran Legionaries) These veterans of the wars in Germania have been called forth" from retirement, and have chosen to re-enlist and serve Roma once again." |
|||||||||||||||||
200 | 1314 | 1314 | 42 | 10 | 10 | 86 | 16 | 20 | 65 | |||||||||
9 |
Melee Infantry / Melee Infantry / (Rom_Volunteer_Legionaries_Allied) Legionarii Capite Censi (Marian Volunteer Legionaries) In order to bolster the ranks of the legion, poor and property-less volunteers are armed at the expense of the local government. |
|||||||||||||||||
200 | 1109 | 1109 | 33 | 10 | 10 | 73 | 14 | 20 | 55 | |||||||||
Recruitable Units Lv. 0 | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
10 |
Missile Infantry / Missile Infantry / (Rom_Leves) Leves (Camillan Levy Javelinmen) Even a poor man can throw a javelin with skill. |
|||||||||||||||||
175 | 374 | 374 | 14 | 85 | 7 | 5 | 15 | 7 | 6 | 45 | 1 | 20 | 35 | |||||
11 |
Melee Infantry / Spear Infantry / (Rom_Rorarii) Rorarii (Early) (Camillan Reserve Maniple) The spear-armed Rorarii can quickly reach a crisis point in battle. |
|||||||||||||||||
300 | 505 | 505 | 21 | 9 | 10 | 75 | 4 | 20 | 45 | |||||||||
12 |
Melee Infantry / Spear Infantry / (Rom_Vigiles) Cohors Vigilum (Imperial Town Watch) These spear-armed garrison troops are also riot squad and firemen. |
|||||||||||||||||
300 | 423 | 423 | 21 | 9 | 10 | 67 | 3 | 20 | 45 |
Disqus |
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