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Alani General AlansAlans Shock Cavalry

Alani General

The horsemen of the Alani make fearless leaders.

The Alans, or Alani, were a Sarmatian people, probably of Iranian or Turkish origin. Like other nomads, livestock formed the basis of their sustenance, so a land's suitability for grazing was a major factor when deciding where to settle. Famed for their skill as horse breeders, even the Romans wrote favourably of the Alans' talents. This fine breeding stock gave their warriors an edge in mounted combat; horse and rider had to perform a variety of manoeuvres very quickly, so man and beast constantly trained together to ensure this. The Alani's use of armoured cavalry and horse archers, along with the tactics they employed, made them a formidable foe. By the end of the 4th century AD, when the Huns stormed down from the steppes, the Alans were living beyond the River Don, northeast of the Black Sea. The Huns' arrival drove them from the region in several groups, some of whom joined the emergent Vandals as they migrated into Roman-held Gaul, becoming part of their confederation from that point onwards.

Alani General

Unit Name

Alani General

Main Unit Key

att_ger_alani_general

Land Unit Key

att_ger_alani_general

Naval Unit Key

att_lon_light_tra_ger

Soldiers

80

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

725

Recruitment Cost

900

Upkeep Cost

555

Melee Attack

22

Melee Damage

10

├ Melee Weapon

att_lance_elite

├ Melee Base Damage

3

├ Armour-piercing Damage

7

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

172

Melee Defence

27

├ Base Defence

12

├ Shield

att_round

└ Shield Defence

15

Armour

45

├ Armour

att_mail_heavy

├ Armour Defence

30

└ Shield Armour

15

Health

284

├ Man Entity

att_infantry_heavy

├ Man Health

90

├ Bonus Hit Points

59

├ Mount

att_ger_alani_general_horse

├ Mount Entity

att_horse_heavy

└ Mount Health

135

Morale

45

Abilities

Alani General
  • Wedge
    The unit moves into a wedge-shaped attack formation.
  • Steady
    Improves the unit's ability to defend at the cost of their mobility.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Alani Martial Culture Cost 119 Upgrade From Alani Nobles
Faction Availability
Grand Campaign