DreadspearsThe bulk of Dark Elf armies, with spears as unwavering as their pride.
Dark Elf armies are formed around a core of utterly merciless soldiers, schooled in slaughter by a lifetime of survival amidst the twisted streets of Naggaroth's cities. Most such warriors are conscripted into service, but a few muster willingly, having identified some manner in which the battle will play to their personal advantage. Dreadspears consider themselves to be true soldiers, and look down upon the Bleakswords as brash adventurers unsuited to the proper business of battle. Through blood spilt and shed, they have learnt the strength of discipline, of the locked shieldwall bristling with wicked spearpoints. Dreadspear regiments are therefore the reliable bastions around which a Dreadlord can form his battleplan. Whilst the army's wilder warriors roam freely to slaughter at will, the Dreadspears hold key positions and repel counter-attacks.
Main Unit Keywh2_main_def_inf_dreadspears_0
Land Unit Keywh2_main_def_inf_dreadspears_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupSpear Infantry
Naval Unit GroupSpear Infantry
Custom Battle Cost450
├ Melee Weaponwh2_main_def_spear
├ Melee Damage Base19
├ Melee Damage Ap6
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants14
└ Bonus vs Infantry0
├ Base Defence40
└ Shield Defence0
├ Armour Defence30
└ Shield Armour55
├ Man Entitywh2_main_def_infantry_blood_dismembers
├ Man Speed33
├ Man Health8
└ Bonus Hit Points55
Leadership (Base Morale)66
- Murderous Prowess
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
- Murderous Prowess Indicator
Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- Charge Defence Against Large Foes
When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
|The Eye of the Vortex|