Henri le Massif (Barded Warhorse)
The bravest of warriors, Paladins charge into battle either mounted or on foot, bringing righteous death in the Lady's name.Paladins are powerful heroes renowned through Bretonnia for their chivalry and feats of arms. Many of them are high-ranking nobles, holding titles such as earl or baron, while others hold warrior titles like marshal or warden. Paladins are powerful fighters, and make good leaders for units of Knights. Most Paladins are elite Grail Knights, having supped of the Lady's cup and attained everlasting life. Their courage, valour and loyalty are beyond reproach, and they defend the palaces of the Lady to the death. Considered by the people as paragons of society, Paladins attract crowds when they visit, held aloft by all as the very pinnacle of Bretonnian chivalry and brilliance.
Unit Name Henri le Massif (Barded Warhorse) |
Main Unit Key wh2_dlc14_brt_cha_henri_le_massif_4 |
Land Unit Key wh2_dlc14_brt_cha_henri_le_massif_4 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Melee Specialist |
Naval Unit Group Melee Specialist |
Soldiers 1 |
Caste Hero |
Category Cavalry |
Class Command |
Cost 850 |
Recruitment Cost 850 |
Upkeep Cost 0 |
Melee Attack 45 |
390 |
├ Melee Weapon wh2_dlc14_brt_cha_henri_le_massif |
├ Melee Damage Base 135 |
├ Melee Damage Ap 255 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 70 |
45 |
├ Base Defence 45 |
├ Shield wh_missile_block_35_wood |
└ Shield Defence 0 |
140 |
├ Armour wh2_main_plate_105 |
├ Armour Defence 105 |
└ Shield Armour 35 |
4476 |
├ Man Entity wh2_dlc14_brt_henri_le_massif |
├ Man Speed 36 |
├ Man Health 8 |
├ Bonus Hit Points 4460 |
├ Mount wh_main_brt_mnt_warhorse_barded_faction_colours_hero |
├ Mount Entity wh_main_brt_cavalry_barded_blood_hero |
├ Mount Speed 75 |
└ Mount Health 8 |
Leadership (Base Morale) 80 |
Abilities
- Guardian
In the midst of a bloodbath it's good to know that someone has your back. - Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact. - Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |