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Навыки проклятого паладина



Навыки проклятого паладина

{{tr:agent_action_name_replenish_troops}}
{{tr:agent_action_name_replenish_troops}}
(wh2_main_skill_all_hero_assist_army_replenish_troops)
Actions [HIDDEN]
Actions [HIDDEN]
(wh2_dlc11_skill_all_dummy_agent_actions_cst_damned_paladin)
Мастер клинка
Мастер клинка
(wh_main_skill_all_all_self_blade_master_starter)
Холодный клинок
Холодный клинок
(wh2_dlc11_skill_cst_damned_paladin_unique_0)
{{tr:agent_action_name_spread_public_order}}
{{tr:agent_action_name_spread_public_order}}
(wh2_main_skill_all_hero_passive_spread_public_order)
Сокрушительный натиск
Сокрушительный натиск
(wh_main_skill_all_all_self_devastating_charge)
Проклятая ярость
Проклятая ярость
(wh2_dlc11_skill_cst_damned_paladin_unique_1)
Смертельная резня
Смертельная резня
(wh_main_skill_all_all_self_deadly_onslaught)
{{tr:agent_action_name_assault_garrison}}
{{tr:agent_action_name_assault_garrison}}
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
Полная защита
Полная защита
(wh_main_skill_all_lord_self_full_plate_armour_2)
Бронированный боевой конь
Бронированный боевой конь
(wh2_dlc11_skill_brt_champion_unique_paladin_damned_barded_warhorse)
Стоическая смерть
Стоическая смерть
(wh2_dlc11_skill_cst_damned_paladin_unique_2)
{{tr:agent_action_name_assassinate}}
{{tr:agent_action_name_assassinate}}
(wh2_main_skill_all_hero_hinder_agent_assassinate)
Мастерство защиты
Мастерство защиты
(wh_main_skill_all_all_self_hard_to_hit)
Мантия Леди
Мантия Леди
(wh_main_skill_brt_all_unique_ladys_mantle)
Бесследное исчезновение
Бесследное исчезновение
(wh2_dlc11_skill_cst_damned_paladin_unique_3)
{{tr:agent_action_name_assault_units}}
{{tr:agent_action_name_assault_units}}
(wh2_main_skill_all_hero_hinder_army_assault_units)
Бессмертие
Бессмертие
(wh2_main_skill_all_immortality_hero)
Смертельный клинок
Смертельный клинок
(wh_main_skill_all_all_self_deadly_blade)
Специализация
Специализация
(wh2_main_skill_all_hero_reduce_action_cost)
Искатель врагов
Искатель врагов
(wh_main_skill_all_all_self_foe-seeker)
Нанесение ран
Нанесение ран
(wh_main_skill_all_all_self_wound-maker)
Боевой опыт
Боевой опыт
(wh_main_skill_all_all_self_scarred_veteran_2)
Неукротимость
Неукротимость
(wh_main_skill_all_all_self_indomitable)
Клинковая защита
Клинковая защита
(wh_main_skill_all_all_self_blade_shield)

Навыки проклятого паладина (Background Skills)

Падший
Падший
(wh2_dlc11_skill_innate_cst_damned_paladin)
Навыки проклятого паладина (25)
No. Skill Name Level Unlocked at Rank Effects
1 (wh2_main_skill_all_hero_assist_army_replenish_troops)
{{tr:agent_action_name_replenish_troops}}
Этот воитель может поддерживать армию и способствовать ее пополнению.
1 [[col:yellow]]{{tr:agent_action_name_replenish_troops}}: дополнительное ускорение восполнения потерь: 3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_replenish_troops}}: дополнительное ускорение восполнения потерь: 7% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_replenish_troops}}: дополнительное ускорение восполнения потерь: 12% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
2 (wh2_dlc11_skill_all_dummy_agent_actions_cst_damned_paladin)
Actions [HIDDEN]

1 [hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[HIDDEN] (во вражеской провинции)
[HIDDEN] (эта провинция)
3 (wh_main_skill_all_all_self_blade_master_starter)
Мастер клинка
Этот воин ощущает себя единым целым со своим клинком. Оружие для него - продолжение воли.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Атака в ближ. бою: +5 (character_to_character_own)
4 (wh2_dlc11_skill_cst_damned_paladin_unique_0)
Холодный клинок
Клинки мертвецов напоены удивительной силой: они разят без промаха и наносят глубочайшие раны.
1 Доступ к обмораживающим атакам (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Защита в бл. бою: +6 (character_to_character_own)
5 (wh2_main_skill_all_hero_passive_spread_public_order)
{{tr:agent_action_name_spread_public_order}}
Один вид этого воина вселяет спокойствие в души союзников.
1 [[col:yellow]]{{tr:agent_action_name_spread_public_order}}: {{tr:public_order_effect}}: дополнительное изменение на 1 (character_to_character_own)
[HIDDEN] (во вражеской провинции)
[HIDDEN] (эта провинция)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_spread_public_order}}: {{tr:public_order_effect}}: дополнительное изменение на 2 (character_to_character_own)
[HIDDEN] (во вражеской провинции)
[HIDDEN] (эта провинция)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_spread_public_order}}: {{tr:public_order_effect}}: дополнительное изменение на 3 (character_to_character_own)
[HIDDEN] (во вражеской провинции)
[HIDDEN] (эта провинция)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
6 (wh_main_skill_all_all_self_devastating_charge)
Сокрушительный натиск
Некоторые существа столь сокрушительны в натиске, что под их ногами содрогается сама земля.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Усиление натиска: +6 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Усиление натиска: +16 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Усиление натиска: +30 (character_to_character_own)
7 (wh2_dlc11_skill_cst_damned_paladin_unique_1)
Проклятая ярость
Он сражается за прежнюю, ныне утерянную жизнь, яростно защищая угасающий свет.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Преим. пр. пехоты: +6 (character_to_character_own)
Атака в ближ. бою: +6 (character_to_character_own)
8 (wh_main_skill_all_all_self_deadly_onslaught)
Смертельная резня
Война вечна. Круговороту натиска, штурма и кровопролития нет конца. Он не остановится никогда.
1 Способность: "Смертельная резня" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
9 (wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
{{tr:agent_action_name_assault_garrison}}
"Если они узнают о моем приходе, я буду только рад!"
1 [[col:yellow]]{{tr:agent_action_name_assault_garrison}}: дополнительные жертвы: 5% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_assault_garrison}}: дополнительные жертвы: 15% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_assault_garrison}}: дополнительные жертвы: 30% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
10 (wh_main_skill_all_lord_self_full_plate_armour_2)
Полная защита
Латные доспехи защищают владельца с головы до ног. На многие комплекты подобных доспехов наложены благословения или чары.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Доспехи: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Доспехи: +8 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Доспехи: +15 (character_to_character_own)
11 (wh2_dlc11_skill_brt_champion_unique_paladin_damned_barded_warhorse)
Бронированный боевой конь
Лучшие кони Старого Света, знаменитые своей выносливостью и темпераментом, могут носить стальные доспехи.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Транспорт: бронированный боевой конь (character_to_character_own)
12 (wh2_dlc11_skill_cst_damned_paladin_unique_2)
Стоическая смерть
"Сегодня хороший день, чтобы умереть! В конце концов, кто хочет жить вечно?"
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Сила оружия: +12% (character_to_character_own)
Здоровье: +8% (character_to_character_own)
13 (wh2_main_skill_all_hero_hinder_agent_assassinate)
{{tr:agent_action_name_assassinate}}
Опытный убийца должен быть хладнокровным и безжалостным.
1 [[col:yellow]]{{tr:agent_action_name_assassinate}}: шанс на успех: +3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_assassinate}}: шанс на успех: +8% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_assassinate}}: шанс на успех: +15% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
14 (wh_main_skill_all_all_self_hard_to_hit)
Мастерство защиты
Фехтование - это не только рубящие и колющие удары, но и блоки, парирования и финты.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Защита в бл. бою: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Защита в бл. бою: +7 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Защита в бл. бою: +12 (character_to_character_own)
15 (wh_main_skill_brt_all_unique_ladys_mantle)
Мантия Леди
Из глубины зеленых чащоб Леди охраняет своих верных почитателей.
1 7 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Сопротивление выстрелам: 10% (character_to_character_own)
16 (wh2_dlc11_skill_cst_damned_paladin_unique_3)
Бесследное исчезновение
"...И он исчез. Вместе с деревней, со всеми жителями. Больше его не видели - и не слышали".
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Спасбросок: 20% (character_to_character_own)
17 (wh2_main_skill_all_hero_hinder_army_assault_units)
{{tr:agent_action_name_assault_units}}
Опытные воины готовы терпеливо ждать, чтобы нанести удар именно тогда, когда враг ничего не подозревает.
1 [[col:yellow]]{{tr:agent_action_name_assault_units}}: дополнительные жертвы: 3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_assault_units}}: дополнительные жертвы: 8% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_assault_units}}: дополнительные жертвы: 15% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
18 (wh2_main_skill_all_immortality_hero)
Бессмертие
Большинство смертных не отказалось бы от вечной жизни...
1 19 Там, где другой [[img:icon_hero]][[/img]]герой был бы убит, этот будет только ранен (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
19 (wh_main_skill_all_all_self_deadly_blade)
Смертельный клинок
В руках этого мастера смерти, бойни и кровопролития любой клинок становится вдвойне опасным.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Атака в ближ. бою: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Атака в ближ. бою: +7 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Атака в ближ. бою: +12 (character_to_character_own)
20 (wh2_main_skill_all_hero_reduce_action_cost)
Специализация
Настоящий мастер своего дела знает не только обо всех возможных ошибках, но и о способах их избежать.
1 Стоимость действий героев: -10% (character_to_character_own)
Шанс успеха действий героев: +1% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Стоимость действий героев: -20% (character_to_character_own)
Шанс успеха действий героев: +3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 Стоимость действий героев: -40% (character_to_character_own)
Шанс успеха действий героев: +6% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
21 (wh_main_skill_all_all_self_foe-seeker)
Искатель врагов
Некоторые воины не могут остановиться. Враг еще не успевает упасть, а они уже хищно оглядываются в поисках новых целей.
1 Способность: "Искатель врагов" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
22 (wh_main_skill_all_all_self_wound-maker)
Нанесение ран
Этот сильный и жестокий воин, набросившись на врага, крушит и терзает его до тех пор, пока тот не будет обречен на смерть.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Сила оружия: +5% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Сила оружия: +12% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Сила оружия: +20% (character_to_character_own)
23 (wh_main_skill_all_all_self_scarred_veteran_2)
Боевой опыт
Шрамы этого бойца свидетельствуют о многих битвах из которых он вышел живым. Такого воина следует уважать и бояться.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Здоровье: +3% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Здоровье: +8% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Здоровье: +15% (character_to_character_own)
24 (wh_main_skill_all_all_self_indomitable)
Неукротимость
Железная воля и несгибаемый дух командира побуждают его подчиненных стойко встречать любую опасность.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Дисциплина: +4 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Дисциплина: +8 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Дисциплина: +12 (character_to_character_own)
25 (wh_main_skill_all_all_self_blade_shield)
Клинковая защита
Клинок, поющий песню обороны, не даст врагу поразить своего владельца.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Защита в бл. бою: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Защита в бл. бою: +7 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Защита в бл. бою: +12 (character_to_character_own)
Навыки проклятого паладина (1) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
26 (wh2_dlc11_skill_innate_cst_damned_paladin)
Падший
Казалось бы, падать уже некуда, но это не так: до дна еще очень, очень далеко...
1 Сила оружия: +5% (character_to_character_own)
Аура дисциплины: +10% (character_to_character_own)
Спасбросок: 3% (character_to_character_own)