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HomeHome / Total War: WARHAMMER II / Bretonnia (Mortal Empires) / Buildings / Tall Walls
Tall Walls Bretonnia (Mortal Empires)Bretonnia (Mortal Empires) Walls Level 2

Tall Walls

Cities are usually ringed by high walls of stone to defend against threats within and without the nation’s borders.

It is rare that a town in the Empire is not fortified; protected by a high – although, often crumbling – wall of stone. In addition to the physical structure, icons of power are mixed in the mortar that bonds the blocks and runes etched on the outer side to protect against the incursion of unholy foes.

Walls

Basic Walls
Basic Walls
(wh_main_brt_walls_1)
Walls Level 0
Tall Walls
Tall Walls
(wh_main_brt_walls_2)
Walls Level 1
Reinforced Walls
Reinforced Walls
(wh_main_brt_walls_3)
Walls Level 2
Tall Walls

Building Name

Tall Walls

Level Name

wh_main_brt_walls_2

Building Chain

Walls

Building Level

2

Create Time

4

Create Cost

5000

Require Resource

Effects

Enemy Hero action success chance: -15% (region_to_character_enemy)
Leadership: +4 when under siege (local armies)
Siege holdout time: +3 (region_to_region_own)
Improved tower projectiles: Blessed Stones (region_to_region_own)

Provides Garrison Army

120 Battle Pilgrims
120 Battle Pilgrims
Battle Pilgrims
(wh_dlc07_brt_inf_battle_pilgrims_0)
Melee Infantry
44 Field Trebuchet
Field Trebuchet
(wh_main_brt_art_field_trebuchet)
Field Artillery
90 Peasant Bowmen
90 Peasant Bowmen
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
120 Spearmen-at-Arms (Shields)
120 Spearmen-at-Arms (Shields)
Spearmen-at-Arms (Shields)
(wh_main_brt_inf_spearmen_at_arms)
Melee Infantry

Recruitable Units

No Recruitable Units