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HomeHome / Total War: WARHAMMER II / World Walkers (Mortal Empires) / Buildings / Tribal Anchorage
Tribal Anchorage World Walkers (Mortal Empires)World Walkers (Mortal Empires) Outpost Level 3

Tribal Anchorage

As more warriors flock to the cause of murder and plunder, the outpost grows.

Even when the Northmen are away from their homeland, their tribal affiliations still hold strong. In many cases, they are bound together by their affiliation to one of the Dark Gods. These loyalties are considered important - they minimise the possibility of desertion, for there is always the chance that the bountiful fruits of the southern lands will entice individuals to splinter away and form their own raiding parties.

Outpost

Ruined Outpost
Ruined Outpost
(wh_main_nor_outpost_minor_human_ruin_coast)
Outpost Level 0
Coastal Enclave
Coastal Enclave
(wh_main_nor_outpost_minor_human_1_coast)
Outpost Level 1
Tribal Anchorage
Tribal Anchorage
(wh_main_nor_outpost_minor_human_2_coast)
Outpost Level 2
Manmade Fjord
Manmade Fjord
(wh_main_nor_outpost_minor_human_3_coast)
Outpost Level 3
Tribal Anchorage

Building Name

Tribal Anchorage

Level Name

wh_main_nor_outpost_minor_human_2_coast

Building Chain

Outpost

Building Level

3

Create Time

3

Create Cost

1600

Effects

{{tr:public_order_effect}}: +3 (province_to_province_own_unseen)
Chaos corruption: +2 (region_to_region_own)

Provides Garrison Army

100 Marauder Champions
100 Marauder Champions
Marauder Champions
(wh_dlc08_nor_inf_marauder_champions_0)
Melee Infantry
90 Marauder Hunters
Marauder Hunters
(wh_dlc08_nor_inf_marauder_hunters_0)
Missile Infantry
120 Marauder Spearmen
120 Marauder Spearmen
Marauder Spearmen
(wh_dlc08_nor_inf_marauder_spearman_0)
Melee Infantry
120 Marauders
120 Marauders
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
120 Marauders (Great Weapons)
Marauders (Great Weapons)
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry

Recruitable Units

No Recruitable Units