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Tor Elithis Refugees Faction
Tor Elithis Refugees Outpost Level 4
Large Occupied Settlement
The most permanent Norse settlement is a shanty village, close to a wharf, with a crude meeting hall at its centre.The combination of Norsca's inhospitable landscape and the dark nature of its denizens means there very few permanent settlements there. Those endure amidst ice and monsters remain due to wharfs or natural harbours allowing Marauders access to their longships. Such villages will probably have a very crude defensive stockade, a meeting hall, and a large communal fire pit, as well as some kind of altar or shrine to their dark masters.
Outpost
Building Name Large Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_major_coast_3 |
Building Chain Outpost |
Building Level 4 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Eagle Claw Bolt Throwers
(wh2_main_hef_art_eagle_claw_bolt_thrower)
Field Artillery
(wh2_main_hef_art_eagle_claw_bolt_thrower)
Field Artillery
Ellyrian Reavers
(wh2_main_hef_cav_ellyrian_reavers_0)
Shock Cavalry
(wh2_main_hef_cav_ellyrian_reavers_0)
Shock Cavalry
Ellyrian Reaver Archers
(wh2_main_hef_cav_ellyrian_reavers_1)
Missile Cavalry
(wh2_main_hef_cav_ellyrian_reavers_1)
Missile Cavalry
Archers
(wh2_main_hef_inf_archers_0)
Missile Infantry
(wh2_main_hef_inf_archers_0)
Missile Infantry
Archers (Light Armour)
(wh2_main_hef_inf_archers_1)
Missile Infantry
(wh2_main_hef_inf_archers_1)
Missile Infantry
Lothern Sea Guard
(wh2_main_hef_inf_lothern_sea_guard_0)
Missile Infantry
(wh2_main_hef_inf_lothern_sea_guard_0)
Missile Infantry
Lothern Sea Guard (Shields)
(wh2_main_hef_inf_lothern_sea_guard_1)
Missile Infantry
(wh2_main_hef_inf_lothern_sea_guard_1)
Missile Infantry
Spearmen
(wh2_main_hef_inf_spearmen_0)
Melee Infantry
(wh2_main_hef_inf_spearmen_0)
Melee Infantry
Great Eagle
(wh2_main_hef_mon_great_eagle)
Melee Infantry
(wh2_main_hef_mon_great_eagle)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Siege Engine / Field Artillery / (wh2_main_hef_art_eagle_claw_bolt_thrower) Eagle Claw Bolt Throwers The High Elves' chief artillery piece can mow down infantry and pierce Giants' hearts. |
|||||||||||||||||
32 | 700 | 700 | 150 | 380 | 5.6 | 10 | 24 | 2 | 15 | 40 | 63 | 75 | ||||||
2 |
Cavalry / Shock Cavalry / (wh2_main_hef_cav_dragon_princes) Dragon Princes The weight of their ancestry is carried with them, skewering all-comers on their bloody lances. |
|||||||||||||||||
60 | 1400 | 1400 | 36 | 44 | 80 | 30 | 145 | 110 | 85 | |||||||||
3 |
Cavalry / Shock Cavalry / (wh2_main_hef_cav_ellyrian_reavers_0) Ellyrian Reavers Favoured by Caledor, these raiders bring oblivion to Ulthuan's enemies, by spear-tipped charge. |
|||||||||||||||||
60 | 550 | 550 | 30 | 27 | 40 | 24 | 40 | 92 | 64 | |||||||||
4 |
Cavalry / Missile Cavalry / (wh2_main_hef_cav_ellyrian_reavers_1) Ellyrian Reaver Archers These archers take aim at the enemies of the Elven kingdom, harassing with arrows whilst screening their allies. |
|||||||||||||||||
60 | 700 | 700 | 19 | 140 | 6.1 | 18 | 30 | 27 | 24 | 22 | 40 | 92 | 64 | |||||
5 |
Missile Infantry / Missile Infantry / (wh2_main_hef_inf_archers_0) Archers The bow is as natural to the High Elves as breathing; each shot is a masterpiece of death from afar. |
|||||||||||||||||
90 | 475 | 475 | 19 | 180 | 6.1 | 24 | 16 | 24 | 4 | 14 | 15 | 63 | 60 | |||||
6 |
Missile Infantry / Missile Infantry / (wh2_main_hef_inf_archers_1) Archers (Light Armour) The bow is as natural to the High Elves as breathing; each shot is a masterpiece of death from afar. |
|||||||||||||||||
90 | 525 | 550 | 19 | 180 | 6.1 | 24 | 16 | 24 | 4 | 18 | 40 | 63 | 60 | |||||
7 |
Missile Infantry / Missile Infantry / (wh2_main_hef_inf_lothern_sea_guard_0) Lothern Sea Guard Unlike other levied citizen militias, the Lothern Sea Guard remain armed and ready at all times. |
|||||||||||||||||
90 | 650 | 750 | 19 | 165 | 6.1 | 22 | 22 | 28 | 4 | 32 | 40 | 68 | 70 | |||||
8 |
Missile Infantry / Missile Infantry / (wh2_main_hef_inf_lothern_sea_guard_1) Lothern Sea Guard (Shields) Unlike other levied citizen militias, the Lothern Sea Guard remain armed and ready at all times. |
|||||||||||||||||
90 | 750 | 850 | 19 | 165 | 6.1 | 22 | 22 | 28 | 4 | 40 | 95 | 68 | 70 | |||||
9 |
Melee Infantry / Melee Infantry / (wh2_main_hef_inf_spearmen_0) Spearmen All High Elves, both highborn and low, must defend Ulthuan to the last. |
|||||||||||||||||
120 | 500 | 500 | 20 | 25 | 4 | 38 | 95 | 63 | 70 | |||||||||
10 |
Melee Infantry / Melee Infantry / (wh2_main_hef_mon_great_eagle) Great Eagle Firm allies for millennia, these majestic birds aid the Elves by swooping onto enemy lines and clawing them apart. |
|||||||||||||||||
1 | 800 | 800 | 44 | 390 | 62 | 30 | 30 | 4663 | 60 |