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HomeHome / Total War: WARHAMMER II / Mengil's Manflayers / Buildings / Gathering Place
Gathering Place Mengil's ManflayersMengil's Manflayers Military Encampment Level 1

Gathering Place

This small settlement is claimed by a rogue force.

Military Encampment

Gathering Place
Gathering Place
(wh2_main_horde_rogue_settlement_1)
Military Encampment Level 0
Military Encampment
Military Encampment
(wh2_main_horde_rogue_settlement_2)
Military Encampment Level 1
Gathering Place

Building Name

Gathering Place

Level Name

wh2_main_horde_rogue_settlement_1

Building Chain

Military Encampment

Building Level

1

Create Time

1

Create Cost

1

Effects

Upkeep: -66% for all units (force_to_force_own)
Horde growth: +1 (force_to_force_own)
Owning faction's favoured corruption: +4 (force_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
32 Reaper Bolt Throwers
Siege Engine / Field Artillery / (wh2_main_def_art_reaper_bolt_thrower)
Reaper Bolt Throwers
Their bolts strike with such force that, should their targets survive, they are unfit to live even as slaves.
32 700 700 150 350 6.1 10 24 2 15 30 63 70
2
60 Dark Riders (Shields)
Cavalry / Shock Cavalry / (wh2_main_def_cav_dark_riders_1)
Dark Riders (Shields)
Their shields ensure that these riders can get in amongst the fray and remain there.
60 500 500 24 26 40 28 65 89 55
3
100 Black Ark Corsairs
Melee Infantry / Melee Infantry / (wh2_main_def_inf_black_ark_corsairs_0)
Black Ark Corsairs
The cut and thrust of melee is child's play to those trained on tumultuous seas.
100 650 650 36 28 20 28 80 69 66
4
100 Black Ark Corsairs (Handbows)
Missile Infantry / Missile Infantry / (wh2_main_def_inf_black_ark_corsairs_1)
Black Ark Corsairs (Handbows)
Defeat and conquest, at the end of a quarrel.
100 750 750 12 70 5.6 16 32 28 16 28 80 69 66
5
80 Shades (Dual Weapons)
Missile Infantry / Missile Infantry / (wh2_main_def_inf_shades_1)
Shades (Dual Weapons)
The twin blades of these spurned Elves are brought to bear with truly brutal results.
80 1050 1050 15 130 6.7 18 40 30 20 36 30 84 68
6
80 Shades (Greatswords)
Missile Infantry / Missile Infantry / (wh2_main_def_inf_shades_2)
Shades (Greatswords)
The strength of these spiteful warriors is borne out by the horrific power of their weapons.
80 1150 1150 15 130 6.7 18 40 36 20 32 30 84 68