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HomeHome / Total War: WARHAMMER II / Lothern / Buildings / Lothern Port Buildings
Lothern Lothern Buildings

Lothern Port Buildings




Lothern Port

Ruined Harbour of Lothern
Ruined Harbour of Lothern
(wh2_main_special_lothern_port_ruin)
Level 0
Straits of Lothern
Straits of Lothern
(wh2_main_special_lothern_port_1)
Level 1
Harbour of Lothern
Harbour of Lothern
(wh2_main_special_lothern_port_2)
Level 2
Gates of Lothern
Gates of Lothern
(wh2_main_special_lothern_port_3)
Level 3
Lothern Port
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Harbour of Lothern Lothern Port Level 1
Ruined Harbour of Lothern
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
0 0
2 Straits of Lothern Lothern Port Level 2
Straits of Lothern
A treacherous path, to be sure, but safety lies beyond to those who can navigate it.
2 1500 Income generated: 300 (building_to_building_own)
Growth: +10 (region_to_province_own)
3 Harbour of Lothern Lothern Port Level 3
Harbour of Lothern
"Safety, friend. Come ashore; you're in the greatest city in the world, now."
4 6000 Unit experience: +1 for Lothern Sea Guard unit recruits (province_to_province_own)
Income generated: 600 (building_to_building_own)
Additional tradable resources produced: +5% (factionwide)
Growth: +20 (region_to_province_own)
4 Gates of Lothern Lothern Port Level 4
Gates of Lothern
These towering gates bar passage to anyone harbouring ill designs about Ulthuan.
6 13500 Unit experience: +4 for Lothern Sea Guard unit recruits (province_to_province_own)
Income generated: 1000 (building_to_building_own)
Additional tradable resources produced: +10% (factionwide)
Growth: +30 (region_to_province_own)
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