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Pirates of Sartosa Faction
Pirates of Sartosa Miragliano Level 2
Miragliano (Hamlet)
The Empire is riddled with homesteads, farms and tiny groups of sullen houses filled with sullen folk.Hamlets are small settlements, often no more than two or three buildings clumped together. They will usually form around farmsteads, coaching inns, crossroads or bridges – places where foot traffic is common and Roadwardens occasional pass through. They cling to the Emperor’s highways, offering pin-pricks of civilisation amidst the unforgiving forest.
Miragliano
Building Name Miragliano (Hamlet) |
Level Name wh_main_special_settlement_miragliano_1_teb |
Building Chain Miragliano |
Building Level 2 |
Create Time 2 |
Create Cost 800 |
Effects
Grants 1 construction slot in the settlement (this_building)Income from all buildings: +30% (all regions in this province)
Income from all buildings: +8% (all regions in adjacent provinces)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Mortars
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
(wh_main_emp_inf_crossbowmen)
Missile Infantry
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
(wh_main_emp_inf_handgunners)
Missile Infantry
Spearmen
(wh_main_emp_inf_spearmen_0)
Melee Infantry
(wh_main_emp_inf_spearmen_0)
Melee Infantry
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry
(wh_main_emp_inf_swordsmen)
Melee Infantry
Recruitable Units
No Recruitable Units