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HomeHome / Total War: WARHAMMER II / The Awakened / Buildings / Pirate Wharf
Pirate Wharf The AwakenedThe Awakened Port Level 4

Pirate Wharf

From here, large quantities of plundered goods can be safely unloaded and transported inland for sale.

Port

Ruined Port
Ruined Port
(wh2_dlc11_vampirecoast_port_ruin)
Port Level 0
Smugglers' Landing
Smugglers' Landing
(wh2_dlc11_vampirecoast_port_1)
Port Level 1
Smugglers' Jetty
Smugglers' Jetty
(wh2_dlc11_vampirecoast_port_2)
Port Level 2
Pirate Wharf
Pirate Wharf
(wh2_dlc11_vampirecoast_port_3)
Port Level 3
Pirate Wharf

Building Name

Pirate Wharf

Level Name

wh2_dlc11_vampirecoast_port_3

Building Chain

Port

Building Level

4

Create Time

5

Create Cost

10000

Effects

Hero capacity: +1 for Vampire Fleet Captains (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Vampire Fleet Captain (province_to_province_own_unseen)
Income generated: 800 (building_to_building_own)
Growth: +30 (region_to_province_own)
Lord recruit rank: +1 (factionwide)
[HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies)

Provides Garrison Army

5 Necrofex Colossus
Necrofex Colossus
(wh2_dlc11_cst_mon_necrofex_colossus_0)
Missile Infantry

Recruitable Units

No Recruitable Units