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HomeHome / Total War: WARHAMMER II / Pilgrims of Myrmidia / Buildings / Occupied Hell Pit Level 3
Occupied Hell Pit Level 3 Pilgrims of MyrmidiaPilgrims of Myrmidia Occupied Hell Pit Level 4

Occupied Hell Pit Level 3

The teeming tunnel networks of warrens do not just sprawl underground, but can riddle entire mountains and chasm walls as well.

Occupied Hell Pit

Exterminated Hell Pit
Exterminated Hell Pit
(wh2_main_special_settlement_hellpit_other_ruin)
Occupied Hell Pit Level 0
Occupied Hell Pit Level 1
Occupied Hell Pit Level 1
(wh2_main_special_settlement_hellpit_other_1)
Occupied Hell Pit Level 1
Occupied Hell Pit Level 2
Occupied Hell Pit Level 2
(wh2_main_special_settlement_hellpit_other_2)
Occupied Hell Pit Level 2
Occupied Hell Pit Level 3
Occupied Hell Pit Level 3
(wh2_main_special_settlement_hellpit_other_3)
Occupied Hell Pit Level 3
Occupied Hell Pit Level 4
Occupied Hell Pit Level 4
(wh2_main_special_settlement_hellpit_other_4)
Occupied Hell Pit Level 4
Occupied Hell Pit Level 5
Occupied Hell Pit Level 5
(wh2_main_special_settlement_hellpit_other_5)
Occupied Hell Pit Level 5
Occupied Hell Pit Level 3

Building Name

Occupied Hell Pit Level 3

Level Name

wh2_main_special_settlement_hellpit_other_3

Building Chain

Occupied Hell Pit

Building Level

4

Create Time

4

Create Cost

4000

Effects

Grants 3 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

120 Foot Squires
120 Foot Squires
Foot Squires
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
90 Crossbowmen
90 Crossbowmen
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry

Recruitable Units

No Recruitable Units