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The Barrow Legion Drakenhof Level 5
Castle Drakenhof (Accursed City)
Drakenhof is the sprawling ancestral fortress of the von Carstein bloodline. Ever since the coming of Vlad it has been the de facto political centre of Sylvania.Drakenhof
Building Name Castle Drakenhof (Accursed City) |
Level Name wh_main_special_settlement_castle_drakenhof_4_vmp |
Building Chain Drakenhof |
Building Level 5 |
Create Time 5 |
Create Cost 6000 |
Effects
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)Grants 8 construction slots in the settlement (this_building)
Income from all buildings: +45% (all regions in this province)
Income from all buildings: +23% (all regions in adjacent provinces)
Income generated: 625 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
{{tr:public_order_effect}}: +2 in your adjacent provinces (province_to_province_adjacent_unseen)
Vampiric corruption: +1 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Improved tower projectiles: Corpse Ball (region_to_region_own)
Provides Garrison Army
Black Knights (Lances & Barding)
(wh_main_vmp_cav_black_knights_3)
Shock Cavalry
(wh_main_vmp_cav_black_knights_3)
Shock Cavalry
Vampire (Death)
(wh_main_vmp_cha_vampire_0)
Command
(wh_main_vmp_cha_vampire_0)
Command
Cairn Wraiths
(wh_main_vmp_inf_cairn_wraiths)
Melee Infantry
(wh_main_vmp_inf_cairn_wraiths)
Melee Infantry
Grave Guard
(wh_main_vmp_inf_grave_guard_0)
Melee Infantry
(wh_main_vmp_inf_grave_guard_0)
Melee Infantry
Grave Guard (Great Weapons)
(wh_main_vmp_inf_grave_guard_1)
Melee Infantry
(wh_main_vmp_inf_grave_guard_1)
Melee Infantry
Fell Bats
(wh_main_vmp_mon_fell_bats)
Melee Infantry
(wh_main_vmp_mon_fell_bats)
Melee Infantry
Vargheists
(wh_main_vmp_mon_vargheists)
Melee Infantry
(wh_main_vmp_mon_vargheists)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_skeleton_warriors_0) Skeleton Warriors Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines. |
|||||||||||||||||
160 | 300 | 300 | 18 | 26 | 6 | 22 | 55 | 61 | 30 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_zombie) Zombies Driven not by skill, but by a desire to feast on flesh, Zombies are good, terrifying fodder in melee. |
|||||||||||||||||
160 | 100 | 100 | 5 | 18 | 3 | 6 | 0 | 63 | 30 |