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![Drakenhof (Shady Township)](images/warhammer2/buildings/icons/vampire_city_castle_drakenhof.png)
![The Barrow Legion](images/warhammer2/flags/wh2_dlc11_vmp_the_barrow_legion/mon_24.png)
Drakenhof (Shady Township)
Drakenhof is the sprawling ancestral fortress of the von Carstein bloodline. Ever since the coming of Vlad it has been the de facto political centre of Sylvania.Drakenhof
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Building Name Drakenhof (Shady Township) |
Level Name wh_main_special_settlement_castle_drakenhof_3_vmp |
Building Chain Drakenhof |
Building Level 4 |
Create Time 4 |
Create Cost 4000 |
Effects
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)![](images/warhammer2/campaign_ui/effect_bundles/construction.png)
![](images/warhammer2/campaign_ui/effect_bundles/income.png)
![](images/warhammer2/campaign_ui/effect_bundles/income.png)
![](images/warhammer2/campaign_ui/effect_bundles/icon_income_plus.png)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/public_order.png)
![](images/warhammer2/campaign_ui/effect_bundles/public_order.png)
![](images/warhammer2/campaign_ui/effect_bundles/religion_undeath.png)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/archer.png)
Provides Garrison Army
Black Knights
(wh_main_vmp_cav_black_knights_0)
Melee Cavalry
(wh_main_vmp_cav_black_knights_0)
Melee Cavalry
Vampire (Death)
(wh_main_vmp_cha_vampire_0)
Command
(wh_main_vmp_cha_vampire_0)
Command
Crypt Ghouls
(wh_main_vmp_inf_crypt_ghouls)
Melee Infantry
(wh_main_vmp_inf_crypt_ghouls)
Melee Infantry
Grave Guard
(wh_main_vmp_inf_grave_guard_0)
Melee Infantry
(wh_main_vmp_inf_grave_guard_0)
Melee Infantry
Grave Guard (Great Weapons)
(wh_main_vmp_inf_grave_guard_1)
Melee Infantry
(wh_main_vmp_inf_grave_guard_1)
Melee Infantry
Fell Bats
(wh_main_vmp_mon_fell_bats)
Melee Infantry
(wh_main_vmp_mon_fell_bats)
Melee Infantry
Vargheists
(wh_main_vmp_mon_vargheists)
Melee Infantry
(wh_main_vmp_mon_vargheists)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_skeleton_warriors_0) Skeleton Warriors Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines. |
|||||||||||||||||
160 | 300 | 300 | 18 | 26 | 6 | 22 | 55 | 61 | 30 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_zombie) Zombies Driven not by skill, but by a desire to feast on flesh, Zombies are good, terrifying fodder in melee. |
|||||||||||||||||
160 | 100 | 100 | 5 | 18 | 3 | 6 | 0 | 63 | 30 |