Left Panel
Grey Point Scuttlers Faction
Grey Point Scuttlers Outpost Level 4
Large Occupied Settlement
The most permanent Norse settlement is a shanty village, close to a wharf, with a crude meeting hall at its centre.The combination of Norsca's inhospitable landscape and the dark nature of its denizens means there very few permanent settlements there. Those endure amidst ice and monsters remain due to wharfs or natural harbours allowing Marauders access to their longships. Such villages will probably have a very crude defensive stockade, a meeting hall, and a large communal fire pit, as well as some kind of altar or shrine to their dark masters.
Outpost
Building Name Large Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_major_3 |
Building Chain Outpost |
Building Level 4 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_gutter_runner_slingers_1) Gutter Runner Slingers (Poison) Raining slingshots down then vanishing again, too quickly to be caught; a frustrating nuisance to the foe. |
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120 | 850 | 850 | 14 | 140 | 8.3 | 24 | 26 | 28 | 10 | 20 | 20 | 58 | 54 | |||||
2 |
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_poison_wind_globadiers) Poisoned Wind Globadiers When a poisoned globe explodes, anyone caught in its radius is guaranteed to die a painful, pus-ridden death. |
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48 | 550 | 550 | 16 | 85 | 6.1 | 18 | 18 | 26 | 6 | 16 | 100 | 76 | 58 | |||||
3 |
Melee Infantry / Melee Infantry / (wh2_main_skv_mon_rat_ogres) Rat Ogres Patchwork creations of pure brawn and unthinking rage, they charge with the desire only to destroy. |
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16 | 800 | 800 | 26 | 80 | 46 | 26 | 30 | 483 | 56 | |||||||||
4 |
War Machine / Chariot / (wh2_main_skv_veh_doomwheel) Doomwheel Careening across the battlefield, smashing everything on contact and incinerating anything too close with bolts of savage Warpstone lightning. |
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25 | 1450 | 1400 | 24 | 270 | 50 | 32 | 100 | 5188 | 65 |