Left Panel
![Parapets](images/warhammer2/buildings/icons/cst_walls.png)
![The Dreadfleet](images/warhammer2/flags/wh2_dlc11_cst_noctilus/mon_24.png)
Parapets
Features such as these provide a useful protective screen behind which archers and gunners can reload.Walls
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Palisades
(wh2_dlc11_vampirecoast_defence_walls_1) Walls Level 0 |
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Building Name Parapets |
Level Name wh2_dlc11_vampirecoast_defence_walls_3 |
Building Chain Walls |
Building Level 3 |
Create Time 4 |
Create Cost 6000 |
Effects
![](images/warhammer2/campaign_ui/effect_bundles/morale.png)
![](images/warhammer2/campaign_ui/effect_bundles/siege_defence.png)
![](images/warhammer2/campaign_ui/effect_bundles/archer.png)
Provides Garrison Army
Mortars
(wh2_dlc11_cst_art_mortar)
Field Artillery
(wh2_dlc11_cst_art_mortar)
Field Artillery
Depth Guard (Polearms)
(wh2_dlc11_cst_inf_depth_guard_1)
Melee Infantry
(wh2_dlc11_cst_inf_depth_guard_1)
Melee Infantry
Zombie Pirate Gunnery Mob (Handguns)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Missile Infantry
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Missile Infantry
Zombie Pirate Gunnery Mob (Hand Cannons)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_2)
Missile Infantry
(wh2_dlc11_cst_inf_zombie_gunnery_mob_2)
Missile Infantry
Mournguls
(wh2_dlc11_cst_mon_mournguls_0)
Melee Infantry
(wh2_dlc11_cst_mon_mournguls_0)
Melee Infantry
Recruitable Units
No Recruitable Units