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Naglfarlings Units
Command
These are small units that protect the general whilst he gets on with his job.
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Command / (wh_dlc01_nor_cha_chaos_sorcerer_lord_0) Chaos Sorcerer Lord (Metal) When subjected to his power, all before this Sorcerer Lord are sliced, diced and desiccated . |
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1 | 750 | 1000 | 188 | 48 | 360 | 20 | 44 | 100 | 3458 | 65 | ||||||||
2 |
Cavalry / Command / (wh_dlc01_nor_cha_chaos_sorcerer_lord_1) Chaos Sorcerer Lord (Metal) (Warhorse) When subjected to his power, all before this Sorcerer Lord are sliced, diced and desiccated . |
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1 | 850 | 1100 | 213 | 48 | 360 | 40 | 44 | 100 | 3900 | 65 | ||||||||
3 |
War Machine / Command / (wh_dlc01_nor_cha_chaos_sorcerer_lord_2) Chaos Sorcerer Lord (Metal) When subjected to his power, all before this Sorcerer Lord are sliced, diced and desiccated . |
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2 | 1050 | 1200 | 263 | 48 | 360 | 40 | 44 | 100 | 3900 | 65 | ||||||||
4 |
Melee Infantry / Command / (wh_dlc08_nor_cha_fimir_balefiend_fire_0) Fimir Balefiend (Fire) Balefiends revel in the instability they create between worlds, urging the Dark Gods to favour the Fimir once again. |
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1 | 550 | 1000 | 188 | 27 | 400 | 25 | 35 | 65 | 4801 | 60 | ||||||||
5 |
Melee Infantry / Command / (wh_dlc08_nor_cha_fimir_balefiend_shadow_0) Fimir Balefiend (Shadows) Balefiends revel in the instability they create between worlds, urging the Dark Gods to favour the Fimir once again. |
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1 | 550 | 1000 | 188 | 27 | 400 | 25 | 35 | 65 | 4801 | 60 | ||||||||
6 |
Missile Infantry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_death_0) Shaman-Sorcerer (Death) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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1 | 280 | 1000 | 275 | 30 | 315 | 16 | 30 | 30 | 3200 | 60 | ||||||||
7 |
Cavalry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_death_1) Shaman-Sorcerer (Death) (Norscan Warhorse) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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1 | 480 | 1100 | 337 | 30 | 315 | 30 | 30 | 30 | 3568 | 60 | ||||||||
8 |
War Machine / Command / (wh_dlc08_nor_cha_shaman_sorcerer_death_2) Shaman-Sorcerer (Death) (Marauder Chariot) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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2 | 780 | 1350 | 300 | 20 | 315 | 52 | 24 | 85 | 3928 | 60 | ||||||||
9 |
Missile Infantry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_fire_0) Shaman-Sorcerer (Fire) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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1 | 280 | 1000 | 275 | 30 | 315 | 16 | 30 | 30 | 3200 | 60 | ||||||||
10 |
Cavalry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_fire_1) Shaman-Sorcerer (Fire) (Norscan Warhorse) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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1 | 480 | 1100 | 337 | 30 | 315 | 30 | 30 | 30 | 3568 | 60 | ||||||||
11 |
War Machine / Command / (wh_dlc08_nor_cha_shaman_sorcerer_fire_2) Shaman-Sorcerer (Fire) (Marauder Chariot) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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2 | 780 | 1350 | 300 | 20 | 315 | 52 | 24 | 85 | 3928 | 60 | ||||||||
12 |
Missile Infantry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_metal_0) Shaman-Sorcerer (Metal) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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1 | 280 | 1000 | 275 | 30 | 315 | 16 | 30 | 30 | 3200 | 60 | ||||||||
13 |
Cavalry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_metal_1) Shaman-Sorcerer (Metal) (Norscan Warhorse) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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1 | 480 | 1100 | 337 | 30 | 315 | 30 | 30 | 30 | 3568 | 60 | ||||||||
14 |
War Machine / Command / (wh_dlc08_nor_cha_shaman_sorcerer_metal_2) Shaman-Sorcerer (Metal) (Marauder Chariot) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. |
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2 | 780 | 1350 | 300 | 20 | 315 | 52 | 24 | 85 | 3928 | 60 | ||||||||
15 |
Melee Infantry / Command / (wh_dlc08_nor_cha_skin_wolf_werekin_0) Skin Wolf Werekin Shredded flaps of skin, clinging to a vicious humanoid wolf-thing, are all that remains of these former champions. |
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1 | 1000 | 1200 | 275 | 50 | 420 | 40 | 38 | 70 | 4801 | 70 | ||||||||
16 |
Melee Infantry / Command / (wh_dlc08_nor_cha_throgg_0) Throgg The Troll King seeks to grind the realms of civilisation under his monstrous rule. |
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1 | 1600 | 1600 | 400 | 60 | 495 | 50 | 50 | 55 | 7633 | 70 | ||||||||
17 |
Melee Infantry / Command / (wh_dlc08_nor_cha_wulfrik_0) Wulfrik the Wanderer The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. |
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1 | 1100 | 1100 | 275 | 70 | 490 | 50 | 50 | 155 | 4608 | 75 | ||||||||
18 |
Cavalry / Command / (wh_dlc08_nor_cha_wulfrik_1) Wulfrik the Wanderer (Norscan Warhorse) The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. |
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1 | 1200 | 1200 | 300 | 70 | 490 | 65 | 50 | 135 | 4916 | 75 | ||||||||
19 |
War Machine / Command / (wh_dlc08_nor_cha_wulfrik_2) Wulfrik the Wanderer (Marauder Chariot) The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. |
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2 | 1450 | 1450 | 365 | 56 | 435 | 80 | 40 | 175 | 5516 | 75 | ||||||||
20 |
War Beast / Command / (wh_dlc08_nor_cha_wulfrik_3) Wulfrik the Wanderer (War Mammoth) The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. |
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1 | 2300 | 2100 | 525 | 50 | 525 | 87 | 41 | 70 | 13927 | 80 | ||||||||
21 |
Melee Infantry / Command / (wh_dlc08_nor_mon_frost_wyrm_boss) Frigustrex, Scion of the Cold-Void Cold-blooded in more ways than one, this flying killer waits to pounce from behind the blinding blizzard. |
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1 | 1800 | 1800 | 450 | 45 | 549 | 63 | 34 | 70 | 12656 | 61 | ||||||||
22 |
Melee Infantry / Command / (wh_main_nor_cha_chaos_sorcerer_0) Chaos Sorcerer (Metal) This Chaos Sorcerer wields the Winds of Magic, using the power of death to tear limb from limb with a gesture. |
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1 | 450 | 450 | 113 | 38 | 300 | 16 | 26 | 100 | 3200 | 60 | ||||||||
23 |
Cavalry / Command / (wh_main_nor_cha_chaos_sorcerer_1) Chaos Sorcerer (Metal) (Warhorse) This Chaos Sorcerer wields the Winds of Magic, using the power of death to tear limb from limb with a gesture. |
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1 | 550 | 1100 | 138 | 42 | 315 | 30 | 40 | 90 | 3616 | 60 | ||||||||
24 |
War Machine / Command / (wh_main_nor_cha_chaos_sorcerer_2) Chaos Sorcerer (Metal) This Chaos Sorcerer wields the Winds of Magic, using the power of death to tear limb from limb with a gesture. |
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2 | 650 | 1200 | 162 | 26 | 315 | 60 | 16 | 90 | 3616 | 60 | ||||||||
25 |
Melee Infantry / Command / (wh_main_nor_cha_marauder_chieftan_0) Marauder Chieftain Chieftains are the bravest, most warlike among their kind - hurling themselves into the fray and remaining until the very end. |
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1 | 800 | 800 | 200 | 60 | 435 | 55 | 40 | 85 | 3820 | 70 | ||||||||
26 |
Cavalry / Command / (wh_main_nor_cha_marauder_chieftan_1) Marauder Chieftain (Norscan Warhorse) Chieftains are the bravest, most warlike among their kind - hurling themselves into the fray and remaining until the very end. |
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1 | 900 | 900 | 220 | 60 | 435 | 65 | 40 | 85 | 4128 | 70 | ||||||||
27 |
War Machine / Command / (wh_main_nor_cha_marauder_chieftan_2) Marauder Chieftain (Marauder Chariot) Chieftains are the bravest, most warlike among their kind - hurling themselves into the fray and remaining until the very end. |
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2 | 1150 | 1150 | 290 | 54 | 435 | 87 | 30 | 135 | 4728 | 70 | ||||||||
28 |
War Beast / Command / (wh_main_nor_cha_marauder_chieftan_3) Marauder Chieftain (War Mammoth) Chieftains are the bravest, most warlike among their kind - hurling themselves into the fray and remaining until the very end. |
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1 | 2000 | 2000 | 500 | 41 | 525 | 87 | 35 | 70 | 13434 | 70 |