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Tadzreuli Cavalry 塔茲盧利槍騎兵
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Class and category 兵種 |
heavy cavalry
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Soldier 兵員數量 |
Tadzreuli, 32, 0, 0.5
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
heavy horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
1.6, 3.4, 3, 6, 2, square, wedge
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
12, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1.5, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
11, 2, no, 0, 0, melee, melee_blade, blunt, mace, 20, 2, ap
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
10, 6, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
7, 0, -2, -10, 2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
17, impetuous, highly_trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 800, 185, 110, 85, 800, 4, 200
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Tadzreuli, these soldiers are the servants of the holy apostolic church of Georgia. The Georgian church as one of the richest institutions in feudal Georgia could afford to enlist & maintain these skilled, well equipped and highly motivated troops to protect and serve it's interests against the enemies of Christianity.
塔茲盧利部隊屬於宗教軍事武裝,中世紀時期的格魯吉亞教會富可敵國,故有足夠財力招募和維護精銳軍隊。這些槍騎兵身經百戰,裝備精良,信仰極為狂熱,對敢於褻瀆基督尊嚴的敵軍毫不容情。
Armour upgrade 護甲升級 |
Master Armourer 盔甲大師工坊 A Master Armourer substantially improves the armour available to new and retrained units. 盔甲大師工坊可以為軍隊提供更為精良的盔甲。
Armour Factory 盔甲工廠 An Armour Factory provides the highest quality of armour to new and retrained units. 盔甲工廠可以為軍隊提供更為精良的盔甲。
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Ownership factions 擁有勢力 |
The Kingdom of Georgia 格魯吉亞王國
Tadzreuli Cavalry 塔茲盧利槍騎兵 heavy cavalry Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents. 塔茲盧利槍騎兵身穿重甲,手 持沉重騎槍,將任何基督敵人 踏為齏粉。
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Orthodox Abbey 修道院 An Abbey converts a moderate percentage of the region to Orthodox Christianity, improves happiness, and allows the Priest agent. 修道院能夠感化更多居民皈依東正教,並提高城邑居民快樂程度,同時還可招募教士。
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Orthodox Abbey 修道院 |
1 |
0.4 |
3 |
0 |
and region_religion orthodox 80 |
An Abbey converts a moderate percentage of the region to Orthodox Christianity, improves happiness, and allows the Priest agent. 修道院能夠感化更多居民皈依東正教,並提高城邑居民快樂程度,同時還可招募教士。 |
2 |
city Orthodox Cathedral 大教堂 A Cathedral converts a decent percentage of the region to Orthodox Christianity, improves happiness, and allows the Priest agent. 大教堂能夠感化大量居民皈依東正教,並提高城邑居民快樂程度,同時還可招募教士。
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Orthodox Cathedral 大教堂 |
1 |
0.5 |
3 |
0 |
and region_religion orthodox 80 |
A Cathedral converts a decent percentage of the region to Orthodox Christianity, improves happiness, and allows the Priest agent. 大教堂能夠感化大量居民皈依東正教,並提高城邑居民快樂程度,同時還可招募教士。 |
3 |
city Huge Orthodox Cathedral 巨型教堂 A Huge Cathedral converts a sizable percentage of the region to Orthodox Christianity, improves happiness, and allows the Priest agent. 巨型教堂能夠感化大量居民皈依東正教,並提高城邑居民快樂程度,同時還可招募教士。
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Huge Orthodox Cathedral 巨型教堂 |
1 |
0.6 |
3 |
0 |
and region_religion orthodox 80 |
A Huge Cathedral converts a sizable percentage of the region to Orthodox Christianity, improves happiness, and allows the Priest agent. 巨型教堂能夠感化大量居民皈依東正教,並提高城邑居民快樂程度,同時還可招募教士。 |
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