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Aznauri Infantry 阿茲諾矛兵
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Class and category 兵種 |
heavy infantry
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Soldier 兵員數量 |
Aznauri_Infantry, 60, 0, 0.5
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
0.0, 0.0, 2.4, 2.4, 3, square, shield_wall
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 10, 1.2, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 10, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
11, 7, 5, metal
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
2, 1, 1, 0, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
17, disciplined, highly_trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 690, 175, 100, 75, 690, 4, 170
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Aznaurs were the feudal lords in Georgia during an epoch of feudalism. Aznaurs shared small, imperial or church estates. Their main duty was to provide military service to the King of Georgia or their direct patron - Eristavs. Aznaurs under arms had light or average armour, a sword and spear. Usually the Aznaurs fought on horses but were very effective on foot too.
阿茲諾在巴拉維語中意為「自由貴族」,泛指格魯吉亞社會貴族階層,為封建采邑制度的中堅力量。這些貴族通常從國家或教會受封小塊封邑,同時須履行貴族義務從軍作戰,為國王或自身依附的埃瑞斯塔高階貴族奮勇廝殺。阿茲諾部隊通常身穿輕型或中等盔甲,使用長矛戰劍廝殺,通常騎馬作戰,但步下廝殺亦同樣驍勇剽悍銳不可擋。
Armour upgrade 護甲升級 |
Master Armourer 盔甲大師工坊 A Master Armourer substantially improves the armour available to new and retrained units. 盔甲大師工坊可以為軍隊提供更為精良的盔甲。
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Ownership factions 擁有勢力 |
The Kingdom of Georgia 格魯吉亞王國
Aznauri Infantry 阿茲諾矛兵 heavy infantry Benefiting from improvements in arms and armour these elite warriors are still formidable, even when they choose to fight on foot. 阿茲諾貴族矛兵裝備精良,近 戰搏殺極為剽悍,是出色的格 斗步兵。
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
castle Barracks 堡壘軍營 Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. 堡壘軍營的生活較為舒適,但戍衛生涯依然枯燥如舊。
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Barracks 堡壘軍營 |
1 |
0.34 |
3 |
0 |
and region_religion orthodox 60 |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. 堡壘軍營的生活較為舒適,但戍衛生涯依然枯燥如舊。 |
2 |
castle Armoury 要塞軍營 An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. 要塞軍營允許訓練和裝備最為精銳的步兵部隊。
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Armoury 要塞軍營 |
1 |
0.4 |
3 |
0 |
and region_religion orthodox 60 |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. 要塞軍營允許訓練和裝備最為精銳的步兵部隊。 |
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