Qiang Raiders
Merciless tribal cavalry, crashing into enemies with a devastating charge and dispatching any survivors with swords.The nomadic lifestyle of the Qiang tribespeople has honed their skills in cavalry warfare, forging them into an unstoppable force.
The power of their cavalry charges is almost unmatched, and once the initial impact of the charge has scattered their foes, they start hacking and chopping at those still standing with expertly made zhibeidao swords.
However, no matter how unrelenting they are in spirit, Qiang Raiders' only defences are rattan shields and leather armour, leaving them vulnerable in sustained close combat.
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
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IMMUNE TO FATIGUE
Never feels fatigued. -
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: flanking
Fast, agile and devastating - flanking units can turn the tide of battle with a well-timed charge or by routing enemy missile units. - Missile defence
These troops carry shields to protect them from incoming missiles, but offer little defence against artillery. - Fatigue immunity
This unit is immune to fatigue, and will carry on fighting when others have succumbed to exhaustion.
Unit Name Qiang Raiders |
Main Unit Key 3k_main_unit_earth_qiang_raiders |
Land Unit Key 3k_main_unit_earth_qiang_raiders |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Sword Cavalry |
Naval Unit Group Sword Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_mel |
Custom Battle Cost 1000 |
Recruitment Cost 1500 |
Upkeep Cost 400 |
Morale 36 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_1h095_sword_single_edge |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 244 |
├ Melee Damage - Base 25 |
├ Melee Damage - Armour-piercing 8 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_unit_cavalry_rattan |
├ Melee Evasion - Base 32% |
├ Melee Evasion - Shield 20% |
└ Ranged Block Chance 65% |
3k_main_unit_leather_reinforced |
├ Armour Base 25 |
└ Shield Armour 5 |