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Javelin Throwers HeishanHeishan Ranged Infantry

Javelin Throwers

When the fight comes to them, these javelineers are too canny to leave themselves defenceless.

Warriors in the service of Yang Feng need to be adaptable, given their master's propensity for fighting for, alongside, or against such a variety of foes.

Their skills with the thrown javelin are exceptional, as befits such experienced soldiers, but they are no fools. They carry shields to defend themselves, and will hold back their final javelin, using it as a spear should they be called on to fight hand-to-hand.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Circle
    The unit forms into a tight circle, presenting a defensive front from any angle.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Shield Wall (Spear)
    The unit presents a wall of shields to the enemy - an offensive formation best used to push forward under arrow fire.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: skirmishers
    Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets.
  • Heavy missile attacks
    This unit has powerful ranged attacks that can pierce armoured foes with ease.
  • Missile defence
    These troops carry shields to protect them from incoming missiles, but offer little defence against artillery.
Javelin Throwers

Unit Name

Javelin Throwers

Main Unit Key

3k_dlc06_unit_water_javelin_throwers

Land Unit Key

3k_dlc06_unit_water_javelin_throwers

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Javelin Throwers

Naval Unit Group

Javelin Throwers

Soldiers

160

Caste

missile_infantry

Category

inf_ranged

Class

inf_mis

Custom Battle Cost

600

Recruitment Cost

580

Upkeep Cost

155

Morale

25

Entity

Hit Points

64800

Speed

NAN

WEAPONS

3k_dlc04_unit_1h175_spear_bamboo

Melee Attack Rate

24

Melee Charge Bonus

75

Melee Damage - Base

32

Melee Damage - Armour-piercing

2

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_infantry_rattan

Melee Evasion - Base

12%

Melee Evasion - Shield

20%

Ranged Block Chance

60%

ARMOUR

3k_dlc06_unit_rattan_light

Armour Base

23

Shield Armour

2

Missile Weapon

3k_dlc06_unit_javelin

├ Projectile

3k_dlc06_unit_javelin_normal

Ranged Damage - Base

20

Ranged Damage - Armour-piercing

50

Range

60

├ Base Reload Time

6

Ranged Attack Rate

10

Ammunition

6

Accuracy