Xiliang Cavalry
Trained in the tradition of nomadic horsemen, the speed and power of this cavalry’s charge scatter all before it.Defeat the hearts and courage of your opponents and the lion's share of the battle is already won. Xiliang cavalry specialise in devastating charges against the enemy, and any troops that don’t fall to their horses and spears sustain grave wounds to their morale.
A fast charge into waiting enemy lines requires great courage, and these battle-hardened troops are almost impossible to route through fear alone.
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
-
HIDE IN FOREST
Can hide in forests. -
RAIDER
Idle soldiers will burn down nearby buildings. -
IMMUNE TO SCARE
Immune to scare effects.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Good charge
This unit has a superior, devastating charge attack compared to other flanking units. - Weak against missile attacks
This unit is unshielded and therefore has little defence against missile attacks.
Unit Name Xiliang Cavalry |
Main Unit Key 3k_main_unit_fire_xiliang_cavalry |
Land Unit Key 3k_main_unit_fire_xiliang_cavalry |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Spear Cavalry |
Naval Unit Group Spear Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_shk |
Custom Battle Cost 750 |
Recruitment Cost 1125 |
Upkeep Cost 300 |
Morale 30 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_2h250_spear |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 272 |
├ Melee Damage - Base 9 |
├ Melee Damage - Armour-piercing 36 |
├ Bonus vs Cavalry 10 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 10% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_iron_partial |
├ Armour Base 32 |
└ Shield Armour 0 |