Nanman Slingers
Do not doubt the efficacy of a barrage of well-aimed sling-shots.The Nanman are a simple but resourceful people, used to making the best of whatever is to hand, whether they are cultivating their crops or seeing off invaders.
Take a twisted thong of animal hide or plant fibres, select a few stones of the right size and weight and you have a weapon which is concealable, lightweight and durable. A lone shot from a sling may only be an inconvenience, but being pelted with a hundred or more stones will stop any warrior in their tracks.
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: skirmishers
Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets. - Expendable
An inexpensive unit of easily replaced individuals that can be sacrificed for the greater cause. - Paltry armour
This unit is only armoured with light cloth, making it vulnerable when engaged.
Unit Name Nanman Slingers |
Main Unit Key 3k_dlc06_unit_water_nanman_slingers |
Land Unit Key 3k_dlc06_unit_water_nanman_slingers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Slingers |
Naval Unit Group Slingers |
Soldiers 160 |
Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
Custom Battle Cost 300 |
Recruitment Cost 250 |
Upkeep Cost 67 |
Morale 18 |
├ Hit Points 59400 |
└ Speed NAN |
3k_ytr_unit_1h095_club |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 47 |
├ Melee Damage - Base 5 |
├ Melee Damage - Armour-piercing 10 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 10% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_tunic |
├ Armour Base 7 |
└ Shield Armour 0 |
3k_dlc06_unit_sling |
├ Projectile 3k_dlc06_unit_rock_sling |
├ Ranged Damage - Base 25 |
├ Ranged Damage - Armour-piercing 5 |
├ Range 100 |
├ Base Reload Time 3 |
├ Ranged Attack Rate 20 |
└ Ammunition 62 |
Accuracy |