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HomeHome / Total War: THREE KINGDOMS / Heishan / Units / Black Mountain Hunters
Black Mountain Hunters HeishanHeishan Ranged Infantry

Black Mountain Hunters

Fearless bandits armed with axes and composite bows; accuracy is less vital when you can sneak up on the enemy.

When firing at enemies from a distance, these hunters’ arrows may fall short of their targets, but their real strength lies in the ability to sneak up on unsuspecting prey to dispatch them at close range.

Creeping deep into enemy territory to launch surprise attacks requires no small amount of courage, and these troops are fearless, thinking only of splitting skulls with their fu axes.

However, that same bravery can make them undisciplined and susceptible to the occasional reckless action.

Unit Abilities

  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • SCARE
    Reduces nearby enemy morale. Does not stack.


  • This unit can deploy outside the deployment zone.

  • HIDE IN FOREST
    Can hide in forests.
  • RAIDER
    Idle soldiers will burn down nearby buildings.
  • IMMUNE TO SCARE
    Immune to scare effects.

Strengths & Weaknesses

  • Role: rear line
    These troops are best placed at the rear of an army, where they can cause damage from a position of relative safety.
  • Guerrilla deployment
    These units have the advantage of being able to deploy behind enemy lines to strike at unexpecting targets.
  • Causes scare
    This unit is terrifying to its foes and reduces the morale of nearby enemies.
Black Mountain Hunters

Unit Name

Black Mountain Hunters

Main Unit Key

3k_main_unit_water_black_mountain_hunters

Land Unit Key

3k_main_unit_water_black_mountain_hunters

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Bow Infantry

Naval Unit Group

Bow Infantry

Soldiers

160

Caste

missile_infantry

Category

inf_ranged

Class

inf_mis

Custom Battle Cost

850

Recruitment Cost

960

Upkeep Cost

255

Morale

30

Entity

Hit Points

54000

Speed

NAN

WEAPONS

3k_main_unit_1h095_axe_militia

Melee Attack Rate

30

Melee Charge Bonus

135

Melee Damage - Base

6

Melee Damage - Armour-piercing

17

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

20%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_tunic

Armour Base

7

Shield Armour

0

Missile Weapon

3k_main_unit_bow_wooden_composite

├ Projectile

3k_main_unit_arrow_bow_wooden_composite_normal

Ranged Damage - Base

25

Ranged Damage - Armour-piercing

8

Range

200

├ Base Reload Time

7

Ranged Attack Rate

8.6

Ammunition

28

Accuracy