Black Mountain Hunters
Fearless bandits armed with axes and composite bows; accuracy is less vital when you can sneak up on the enemy.When firing at enemies from a distance, these hunters’ arrows may fall short of their targets, but their real strength lies in the ability to sneak up on unsuspecting prey to dispatch them at close range.
Creeping deep into enemy territory to launch surprise attacks requires no small amount of courage, and these troops are fearless, thinking only of splitting skulls with their fu axes.
However, that same bravery can make them undisciplined and susceptible to the occasional reckless action.
Unit Abilities
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Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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SCARE
Reduces nearby enemy morale. Does not stack. -
This unit can deploy outside the deployment zone.
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HIDE IN FOREST
Can hide in forests. -
RAIDER
Idle soldiers will burn down nearby buildings. -
IMMUNE TO SCARE
Immune to scare effects.
Strengths & Weaknesses
- Role: rear line
These troops are best placed at the rear of an army, where they can cause damage from a position of relative safety. - Guerrilla deployment
These units have the advantage of being able to deploy behind enemy lines to strike at unexpecting targets. - Causes scare
This unit is terrifying to its foes and reduces the morale of nearby enemies.
Unit Name Black Mountain Hunters |
Main Unit Key 3k_main_unit_water_black_mountain_hunters |
Land Unit Key 3k_main_unit_water_black_mountain_hunters |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Infantry |
Naval Unit Group Bow Infantry |
Soldiers 160 |
Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
Custom Battle Cost 850 |
Recruitment Cost 960 |
Upkeep Cost 255 |
Morale 30 |
├ Hit Points 54000 |
└ Speed NAN |
3k_main_unit_1h095_axe_militia |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 135 |
├ Melee Damage - Base 6 |
├ Melee Damage - Armour-piercing 17 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 20% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_tunic |
├ Armour Base 7 |
└ Shield Armour 0 |
3k_main_unit_bow_wooden_composite |
├ Projectile 3k_main_unit_arrow_bow_wooden_composite_normal |
├ Ranged Damage - Base 25 |
├ Ranged Damage - Armour-piercing 8 |
├ Range 200 |
├ Base Reload Time 7 |
├ Ranged Attack Rate 8.6 |
└ Ammunition 28 |
Accuracy |