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Prince of Qi Harbour Level 3
Fish Trader
A trader established at the dock has an intimate knowledge of the most profitable hauls.A trader increases the amount of food and a small increase in income generated from commerce. A fish trader can buy their wares straight from the fishermen, or actually catch the fish themselves, but their speciality lies in selling fish to villagers or to third parties.
The trader has an advantage over fishermen in that he can be in one spot permanently, has the accommodation to store the fish for selling, and can choose to buy his stock from all the fishermen in a village.
Harbour
Effects
- Agriculture buildings construction cost reduction: -10% (local commandery)
- +100 income (commerce) (this commandery)
- +4 food production (fishing) (local commanderies)
Building Name Fish Trader |
Level Name 3k_district_market_harbour_fish_3 |
Building Level 3 |
Building Chain 3k_district_market_harbour |
Building Chain Name Harbour |
Building Super Chain 3k_province_capital_port |
Building Group 3k_main_ui_building_group_district_market |
Building Group Name Learning & Market Buildings |
Create Time 4 |
Create Cost 3300 |
Upkeep Cost 0 |
Food Cost 0 |