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Desert Cohort Massaesyli Tribal CouncilMassaesyli Tribal Council 近战步兵

Desert Cohort

Experience in battle is a weapon in its own right.

Numidia had a fierce warrior tradition, partly because the eastern Massylii and western Masaesyli had a history of bitter feuding and internal warfare. They took, and changed, sides in the Punic Wars to suit their own agendas, only emerging as a single state after the cataclysmic Battle of Zama in 202BC. The defeat of Carthage allowed the Numidians to expand their lands, eventually leading to the Jugurthine War of 112-105BC against Rome. Numidia’s king, Jugurtha, was only defeated when he was betrayed by his father-in-law, Bocchus. While the Numidians were famed as cavalrymen, their infantry forces were also quite effective. The historian Suetonius mentions that there were Numidian 'legions', a term reserved for Roman troops, when passing comment on Julius Caesar’s speech regarding Juba’s march to aid Scipio before the Battle of Thapsus in 46BC. This suggests that some Numidians were fighting in the Roman style, and were possibly equipped in the same manner. The Numidians also adopted other tactics and war gear, such as the thureos-style shield and hoplite-like spears.

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Desert Cohort

Unit Name

Desert Cohort

Main Unit Key

dk_num_desert_cohort

Land Unit Key

dk_num_desert_cohort

Naval Unit Key

pel_transport

Soldiers

160

Category

近战步兵

Class

近战步兵

自定义战斗 价格

980

招募成本

980

Upkeep Cost

195

远程杀伤

30

├ Missile Weapon

rome_pilum_heavy

├ Projectile

pilum_heavy

├ Missile Damage

20

├ Missile Ap Damage

10

└ Base Reload Time

15

准度

5

射程

40

Reload

0

每分钟射速

4

弹药量

2

近战攻击

47

武器杀伤

35

├ Melee Weapon

rome_gladius_imperial

├ 基础近战杀伤

30

├ 近战杀伤加成

5

├ Armour Piercing

No

├ 对抗骑兵加成

0

├ 对抗象兵加成

0

└ 对抗步兵加成

0

冲锋加成

12

近战防御

60

├ Base Defence

35

├ Shield

scutum_imperial

└ 盾牌防御

25

甲胄

90

├ 甲胄

segmentata

├ Armour Defence

50

└ 盾牌护甲

40

生命值

60

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

20

基础士气

65

技能

Desert Cohort
  • 攻击型龟甲阵
    部队将盾牌高举过头顶,组成防御阵型

    有效防御远程攻击

    速度受限

特性

  • 训练有素
    这支部队的士气不会因将领阵亡而受到影响,在被击溃后也会更快地恢复过来
  • 激励友军
    这支部队可以激励周围的友军士气
  • 阵法不乱
    当进行近战时,这支部队会尝试着保持阵型
  • 于森林中隐蔽
    这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现
  • 耐热
    于沙漠上战斗时,这支部队受到的疲劳影响会减慢

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Desert Cohort
  • 攻击强大
  • 防御适中
  • 杀伤适中但破甲能力较差
  • 士气适中