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Native Sabine Skirmishers Samnites (Rise of the Republic)Samnites (Rise of the Republic) 远程步兵

Native Sabine Skirmishers

Many underestimate the javelin right up until it thuds into their sternum.

The Sabines were an Italic tribe who lived along the central Apennines and northern Latium. The founding of Rome divided them into two distinct populations, half being integrated into the new city while the other half remained a mountain tribe who later fought against their Roman neighbours. During the period when Rome had a monarchy, there was much conflict between Roman forces and the Sabine tribes, with the Roman kings celebrating triumphs for their victories against the mountain folk. Most battles ended in victory for the fledgling city, with Roman cavalry being key to the defeat of the Sabine forces. There was even the Bloodless War in 501 BC, following which Rome demanded restitution for the costs of all its past wars against the Sabines; when they refused, Rome declared war, but ultimately no battles were fought.

汉化补丁: 3DM蒹葭汉化组

Native Sabine Skirmishers

Unit Name

Native Sabine Skirmishers

Main Unit Key

inv_local_sabine_skirmishers

Land Unit Key

inv_sabine_skirmishers

Naval Unit Key

pel_transport

Soldiers

120

Category

远程步兵

Class

远程步兵

自定义战斗 价格

450

招募成本

450

Upkeep Cost

90

远程杀伤

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

准度

5

射程

80

Reload

13

每分钟射速

7

弹药量

7

近战攻击

10

武器杀伤

24

├ Melee Weapon

rome_shortsword

├ 基础近战杀伤

20

├ 近战杀伤加成

4

├ Armour Piercing

No

├ 对抗骑兵加成

0

├ 对抗象兵加成

0

└ 对抗步兵加成

0

冲锋加成

3

近战防御

15

├ Base Defence

5

├ Shield

small_round

└ 盾牌防御

10

甲胄

15

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌护甲

5

生命值

45

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

5

基础士气

30

技能

No Ability

特性

  • 疲劳抗性
    疲劳对这支部队的影响力较小
  • 于灌木丛中隐蔽
    这支部队可以隐蔽在灌木丛与森林里,除非敌人走到近前,否则他们不会被发现

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Native Sabine Skirmishers
  • 射程较短
  • 射速较高
  • 杀伤与破甲能力极佳
  • 近战相当脆弱
  • 士气极差
Recuitment Requirement
Unit Resouces inv_local_sabine_units
要求 建筑
Native Sabine Skirmishers Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Settlement
Settlement
(inv_ita_major_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(inv_ita_major_city_2)
Level 1
Hundred
Hundred
(inv_ita_major_city_3)
Level 2
Tribal Oppidum
Tribal Oppidum
(inv_ita_major_city_economy_4)
Level 3
Warrior Oppidum
Warrior Oppidum
(inv_ita_major_city_military_4)
Level 3
Farmstead
Farmstead
(inv_ita_minor_town_1)
Level 0
Village
Village
(inv_ita_minor_town_2)
Level 1
Town
Town
(inv_ita_minor_town_3)
Level 2
Farm Pagus
Farm Pagus
(inv_ita_minor_town_farm_4)
Level 3
Warrior Pagus
Warrior Pagus
(inv_ita_minor_town_military_4)
Level 3
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(inv_rom_amber_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(inv_rom_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(inv_rom_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(inv_rom_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(inv_rom_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(inv_rom_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(inv_rom_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(inv_rom_purple_dye_4)
Level 3
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(inv_rom_wine_4)
Level 3