Cimmeria Units
Missile Ship (Custom Battle Units)
Enemy ships can be showered with their projectiles, but they must steer clear of enemy melee ships.
Missile Ship | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Medium Ship / Missile Ship / (Gre_Javelinmen_One_Halfer) Raiding Hemiolia - Javelinmen These swift, manoeuvrable ships are a useful scouting force for any admiral. Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line. |
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80 | 430 | 430 | 70 | 402 | 6 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||
2 |
Medium Ship / Missile Ship / (Gre_Slingers_Three_Scorpio) Scorpion Trieres - Slingers Deadly accurate dart-throwers give enemies pause. Witty slingers often scratch "OUCH!" onto their shot. |
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80 | 680 | 680 | 85 | 585 | 6 | 20 | 155 | 7 | 35 | 7 | 23 | 3 | 40 | 27 | 50 | 20 | ||
3 |
Medium Ship / Missile Ship / (Gre_Slingers_Three) Missile Trieres - Slingers A large contingent of archers can make short work of enemy crews. Witty slingers often scratch "OUCH!" onto their shot. |
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80 | 600 | 600 | 85 | 585 | 6 | 20 | 155 | 7 | 35 | 7 | 23 | 3 | 40 | 27 | 50 | 20 | ||
4 |
Medium Ship / Missile Ship / (Gre_Javelinmen_Two_Halfer) Pursuit Trihemiolia - Javelinmen Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line. |
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100 | 470 | 470 | 70 | 566 | 7 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 |
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