Gedrosian Desert Archers
A well fired arrow, whizzling through the extreme regions of Geodrosia, can avoid the regret of the famous Cretan archers...The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name Gedrosian Desert Archers |
Main Unit Key Eas_Bow1 |
Land Unit Key Eas_Bow1 |
Naval Unit Key persian_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 650 |
Recruitment Cost 650 |
Upkeep Cost 80 |
35 |
├ Missile Weapon rome_recurve_bow_elite |
├ Projectile arrow_recurve |
├ Missile Damage 29 |
├ Missile Ap Damage 6 |
└ Base Reload Time 11 |
Accuracy 5 |
Range 145 |
Reload 15 |
Shots Per Minute 6 |
Ammunition 30 |
Melee Attack 18 |
36 |
├ Melee Weapon rome_eastern_sword |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 17 |
52 |
├ Base Defence 26 |
├ Shield pelta |
└ Shield Defence 26 |
72 |
├ Armour leather |
├ Armour Defence 47 |
└ Shield Armour 25 |
65 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 55 |
└ Bonus Hit Points 10 |
Base Morale 55 |
Abilities
Gedrosian Desert Archers- Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Requires Buildings | |
---|---|
Lv. 0 |
Infantry Quarters
(east_military_infantry_3) Level 2 |
Lv. 1 |
Royal Barracks
(east_military_infantry_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |