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HomeHome / Radious Total War Mod / Drangiana (Imperator Augustus) / Units / Alexandria Arachosia Guard
Alexandria Arachosia Guard Drangiana (Imperator Augustus)Drangiana (Imperator Augustus) Spear Infantry

Alexandria Arachosia Guard

Guard of Alexandria Arachosia, today Kandahar, Afghanistan

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Alexandria Arachosia Guard

Unit Name

Alexandria Arachosia Guard

Main Unit Key

Eas_Spear5

Land Unit Key

Eas_Spear5

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

1090

Recruitment Cost

1090

Upkeep Cost

100

Melee Attack

34

Weapon Damage

32

├ Melee Weapon

rome_spear_elite

├ Melee Damage Base

21

├ Melee Damage Ap

11

├ Armour Piercing

No

├ Bonus vs. Large

17

├ Bonus vs Elephants

19

└ Bonus vs Infantry

0

Charge Bonus

33

Melee Defence

100

├ Base Defence

61

├ Shield

celtic_round

└ Shield Defence

39

Armour

103

├ Armour

scale_elite

├ Armour Defence

77

└ Shield Armour

26

Health

80

├ Man Entity

rome_infantry_very_heavy_fast

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

65

Abilities

Alexandria Arachosia Guard
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Battle Rhythm
    Target friendly units to gradually improve their combat skills for an extended time.
    Melee attack, melee defence, weapon damage, speed
    Exertion: Melee attack, melee defence, speed

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Alexandria Arachosia Guard
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Requires Buildings
Alexandria Arachosia Guard Lv. 1 Royal Palace
Royal Palace
(east_city_centre_palace_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3