Skutjanz
(Germanic Hunters)A deer or a man: the target still needs killing.
The German warrior was exposed on an open, flat battlefield but, when fighting in hills and woodland, he had the advantage. Most were raised as hunters in dense forests, so became expert at stealthy manoeuvres and laying ambush. Whilst their battle tactics were proven, their longbows, often two metres in length and made of yew, lacked the power and accuracy of composite bows made in the east. Their ammunition was also somewhat lacking: limited iron supplies meant these men often fired bone-tipped arrows that struggled to pierce enemy armour. On the battlefield, archers lined up behind slingers - afforded some protection by the shields of the warriors in front of them.
Unit Name Skutjanz |
Main Unit Key AOR_6_Germanic_Hunters |
Land Unit Key AOR_6_Germanic_Hunters |
Naval Unit Key barbarian_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 528 |
Recruitment Cost 528 |
Upkeep Cost 106 |
9 |
├ Missile Weapon bow2 |
├ Projectile bow2 |
├ Missile Damage 9 |
├ Missile Ap Damage 0 |
└ Base Reload Time 14 |
Accuracy 10 |
Range 165 |
Reload 18 |
Shots Per Minute 5 |
Ammunition 15 |
Melee Attack 21 |
11 |
├ Melee Weapon mace1 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
29 |
├ Base Defence 13 |
├ Shield none |
└ Shield Defence 16 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 25 |
Abilities
Skutjanz- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Snipe
This unit remains hidden while firing. - Stalk
This unit can move hidden in any terrain. - Campaign Stealth
This unit can move around the campaign map without being seen. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Snipe
This unit remains hidden while firing. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Recuitment Requirement | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 12 | |||||||||||
Unit Resouces | DEI_German_South | |||||||||||
Grand Campaign Regions
|
||||||||||||
Requires Buildings | ||||||||||||
Lv. 0 |
Barbarian City
(rom_BARBARIAN_city_major_1) Level 0
Barbarian Fortified City
(rom_BARBARIAN_city_major_2) Level 1
Barbarian Hundred
(rom_BARBARIAN_city_major_3) Level 2
Barbarian Oppidium
(rom_BARBARIAN_city_major_4) Level 3
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3) Level 2
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4) Level 3
Barbarian Hamlet (Gold)
(rom_BARBARIAN_city_minor_gold_1) Level 0
Barbarian Village (Gold)
(rom_BARBARIAN_city_minor_gold_2) Level 1
Barbarian Town (Gold)
(rom_BARBARIAN_city_minor_gold_3) Level 2
Barbarian Pagus (Gold)
(rom_BARBARIAN_city_minor_gold_4) Level 3
Barbarian Hamlet (Lead)
(rom_BARBARIAN_city_minor_silver_1) Level 0
Barbarian Village (Lead)
(rom_BARBARIAN_city_minor_silver_2) Level 1
Barbarian Town (Lead)
(rom_BARBARIAN_city_minor_silver_3) Level 2
Barbarian Pagus (Lead)
(rom_BARBARIAN_city_minor_silver_4) Level 3
Barbarian Hamlet
(rom_BARBARIAN_city_minor_township_1) Level 0 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
Ptolemaioi
Ptolemaioi
Ptolemaioi
Ptolemaioi
Qarthadastim
Qarthadastim
Qarthadastim
Qarthadastim
Aksum
Medewi
Blemmyai
Vivisci
Arverni
Pictones
Mamlakat Himyar
Mascat
Mamlakatin Saba
Hagar
Qidri
Ma'in
Harauvatis
Harauvatis
Haraiva
Asagarta
Haraiva
Hayasdan
Hayasdan
Hayasdan
Lydia
Pergamon
Lydia
Rhodos
Baktria
Baktria
Turdetani
Qarthadastim
Treveri
Atrebates
Bithynia
Pontos
Pontos
Trapezos
Arche Bosphorus
Arche Bosphorus
Arche Bosphorus
Brigantes
Iceni
Demetae
Dumnonii
Kaledonoi
Iweriu
Asagarta
Zranka
Qarthadastim
Qarthadastim
Arevaci
Edetani
Ardhan
Kolkhis
Kartli
Namnetes
Aedui
Carnutes
Xvarazm
Daha
Seleukidai
Kypros
Kypros
Insubres
Liguria
Veneti
Qarthadastim
Qarthadastim
Bastarnoz
Getae
Apulii
Katpatuka
Katpatuka
Koinon Galaton
Lydia
Zranka
Zranka
Nervii
Sequani
Athenai
Knossos
Sparta
Boii
Boii
Daorsi
Ardiaei
Dalmatae
Roma
Roma
Roma
Roma
Ptolemaioi
Ptolemaioi
Nasamones
Ptolemaioi
Celtici
Lusotannan
Epeiros
Antigonidai
Epeiros
Freisias
Heruskoz
Markamannoz
Roma
Roma
Qarthadastim
Syrakousai
Gaetuli
Masaesyli
Masaesyli
Qarthadastim
Atropatkan
Atropatkan
Parsa
Seleukidai
Seleukidai
Seleukidai
Seleukidai
Mamlaktha Nabata
Ptolemaioi
Ptolemaioi
Mamlaktha Nabata
Scordisci
Breuci
Eravisci
Parthia
Parthava
Parthava
Parthava
Parsa
Parsa
Parsa
Igharimen
Igharimen
Basileioi Skythai
Aorsoi
Catiaroi
Siraces
Volcae
Massalia
Helvetii
Nori
Raeti
Aestii
Anartes
Budini
Rauxsa-alanna
Thyssagetae
Saka Rauka
Leugoz
Leugoz
Gutones
Kimbroz
Sweboz
Rugoz
Seleukidai
Seleukidai
Seleukidai
Seleukidai
Gallaeci
Cantabri
Cessetani
Tolistobogii
Triballi
Basileion Odryson
Antigonidai
Baktria
Baktria