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Rajha Gaja Mauryan EmpireMauryan Empire Elephant

Rajha Gaja

(Indian Armoured Elephants)

Towering over most other creatures, these elephants can easily scare men and horses alike, with both their size and smell, though elaborate bells and trappings often add to their intimidation. The mahout (rider) is armoured, as well as the elephant itself, protecting its head and sides. A howdah (tower) is also attached to the elephant's back, which serves as a fighting platform.

War elephants were not battle-winning weapons on their own. They needed to be used properly, and given the right support if they were to break an enemy line and the enemy’s will to fight on. They would often be accompanied into battle with a screen of friendly skirmishers. It was their job to keep the elephants from being harassed by the enemy’s light troops, allowing the elephants to attack unmolested. The sheer size of an elephant was enough to instil terror, before its tusks impaled men, or it hurled enemies away or trampled them to death. Even in the best conditions, elephants could be unpredictable: they could react with anger if their handlers were killed or wounded, but they could also turn on the same men when they had reached breaking point. Sent forwards at the right moment, though, and they could sweep all before them.

Rajha Gaja

Unit Name

Rajha Gaja

Main Unit Key

ind_armoured_elephants

Land Unit Key

ind_armoured_elephants

Naval Unit Key

pel_transport

Soldiers

48

Category

Elephants

Class

Elephant

Custom Battle Cost

4000

Recruitment Cost

4000

Upkeep Cost

800

Missile Damage

11

├ Missile Weapon

cbow4

├ Projectile

cbow4

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

11

Accuracy

5

Range

170

Reload

25

Shots Per Minute

7

Ammunition

20

Melee Attack

14

Weapon Damage

6

├ Melee Weapon

tusks

├ Weapon Damage

6

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

61

├ Base Defence

45

├ Shield

none

└ Shield Defence

16

Armour

14

├ Armour

carm7

├ Armour Defence

14

└ Shield Armour

0

Health

110

├ Man Entity

heavy_heavy

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

indian_armoured_elephants

├ Mount Entity

indian_armoured_elephant

└ Mount Health

90

Base Morale

50

Abilities

Rajha Gaja
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Kill Elephants
    Elephant drivers will kill their mounts with spikes. To be used only if they run amok.

Attributes

  • Run Amok
    This unit may go crazy if it's under pressure.
  • Scare (everyone)
    This unit frightens all enemy units.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Rajha Gaja
  • Very good charge
  • High damage
  • Huge amount of hit points
  • Good morale
Requires Buildings
Rajha Gaja Lv. 0 Exotic Animal Studs
Exotic Animal Studs
(rom_EASTERN_stables_exotic_2)
Level 1
Rajha Gaja Lv. 1 Animal Trader
Animal Trader
(rom_EASTERN_stables_exotic_3)
Level 2
Faction Availability
Grand Campaign