Iberian Spearmen
Unarmoured and mostly untrained tribesmen that are useful for little more than garrison duty.Like many warriors, Iberian tribesmen were stubborn beyond all reason in defence of their gods, homes, lands and honour. Even when cornered, surrounded and beyond all hope, defeat was not an idea that could be entertained for a moment. In fact, rather than accept the shame of defeat they were known to kill themselves. Possibly they also hoped to deny the enemy the glory of having killed them. Some warriors went into battle carrying vials of quick-acting poison, carefully extracted from a variety of buttercup. All Strabo, the Greek historian described the poison as “…a herb that is nearly like parsley and painless…”, he was not being terribly accurate. Like all poisons, it hurt, and it caused the user’s face to contort into a horrid, sardonic grin before death came. This morbid, mocking expression unnerved enemies, even Romans, who were convinced that the smiling corpses were mocking their foes from the afterlife.
Unit Name Iberian Spearmen |
Main Unit Key GAR_Ibe_Garrisoned_Spearmen |
Land Unit Key GAR_Ibe_Garrisoned_Spearmen |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 415 |
Recruitment Cost 379 |
Upkeep Cost 100 |
11 |
├ Missile Weapon prec1 |
├ Projectile prec1 |
├ Missile Damage 11 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 16 |
9 |
├ Melee Weapon spear1 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 3 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
50 |
├ Base Defence 13 |
├ Shield shield3 |
└ Shield Defence 37 |
6 |
├ Armour arm3 |
├ Armour Defence 6 |
└ Shield Armour 0 |
20 |
├ Man Entity rome_infantry_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 40 |
Abilities
Iberian Spearmen- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |