Ibaranta
(Lusitani Ambushers)Equipped with daggers, small spears or javelins, and round wooden shields, these ambushers are accustomed to mountain warfare, and well-trained and equipped for rapid assaults over craggy and broken ground. They lead a simple life, sleeping on the ground and letting their hair stream down in thick masses in the manner of women.
The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Ibaranta |
Main Unit Key Ibe_Lusotannan_Ambushers |
Land Unit Key Ibe_Lusotannan_Ambushers |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 475 |
Recruitment Cost 475 |
Upkeep Cost 95 |
15 |
├ Missile Weapon javelin3 |
├ Projectile javelin3 |
├ Missile Damage 15 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 10 |
Range 90 |
Reload 13 |
Shots Per Minute 8 |
Ammunition 7 |
Melee Attack 29 |
11 |
├ Melee Weapon mace1 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 16 |
47 |
├ Base Defence 16 |
├ Shield shield2 |
└ Shield Defence 31 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity light_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 40 |
Abilities
Ibaranta- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Snipe
This unit remains hidden while firing. - Stalk
This unit can move hidden in any terrain. - Campaign Stealth
This unit can move around the campaign map without being seen. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Snipe
This unit remains hidden while firing. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates |