Massaloi Sarissaphoroi
(Massilian Sarissa Lancers)Long spears give these cavalrymen a fearsome charge.
The early Greek cavalry took roughly the same form throughout the city-states, being comprised of citizens able to afford and maintain a horse. After the Greco-Persian Wars, city-states such as Athens founded more permanent cavalry funded by annual grants. Right through the Peloponnesian War however, this volunteer cavalry continued to be few in numbers, and was used principally to chase skirmishers and fleeing hoplites. It was not that cavalry were ineffectual in Greek warfare, as shown by the Theban victory at the Battle of Delium in 424BC, but until this time they had been underused and lacked the numbers to make a decisive impact. Often wearing a metal helm and a mailed cuirass reaching down to their knees, they were equipped with a long sword and a spear, usable as both a lance and a javelin. However, a lack of saddle and stirrups, unused by the Greeks of the time, made them relatively easy to knock from horseback.
Unit Name Massaloi Sarissaphoroi |
Main Unit Key Mas_Sarissa_Lancers |
Land Unit Key Mas_Sarissa_Lancers |
Naval Unit Key pel_transport |
Soldiers 100 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 1852 |
Recruitment Cost 1852 |
Upkeep Cost 370 |
Melee Attack 32 |
9 |
├ Melee Weapon lance3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 2 |
Charge Bonus 33 |
42 |
├ Base Defence 26 |
├ Shield none |
└ Shield Defence 16 |
14 |
├ Armour carm7 |
├ Armour Defence 14 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_hellenic_horse_lance_h |
├ Mount Entity rome_horse_heavy_shock |
└ Mount Health 0 |
Base Morale 55 |
Abilities
Massaloi Sarissaphoroi- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Average morale
Faction Availability | |
---|---|
Grand Campaign | |
Caesar in Gaul | |
Hannibal at the Gates |