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HomeHome / Total War: Rome II / Illyrian Pirates (Rise of the Republic) / Units / Illyrian Nobles
Illyrian Nobles Illyrian Pirates (Rise of the Republic)Illyrian Pirates (Rise of the Republic) Spear Infantry

Illyrian Nobles

Illyrian fury and Greek marshal order combined make these troops a deadly proposition.

Although called Illyrians by Greeks and Romans, these seafaring people from the Adriatic coast were actually not a single nation or tribe. The Greeks first had dealings with them during the Bronze Age, and the name was then applied to everyone in the area. The Illyrians were actually several petty, and not-so-petty, kingdoms that warred with each other when not fighting Greeks or their Macedonian neighbours. The Illyrians could not be lightly dismissed as barbarians: under powerful warlords such as Bardyllis, king of the Dardanians, they conquered Macedon and installed a puppet ruler in 393BC. It was Phillip II and Alexander the Great who eventually ended Illyrian interference in their affairs. The Illyrians were also pirates, and terrorised the Adriatic for centuries; this was what eventually prompted their subjugation by the Romans.

Illyrian Nobles

Unit Name

Illyrian Nobles

Main Unit Key

inv_ill_nobles

Land Unit Key

inv_ill_nobles

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

900

Recruitment Cost

900

Upkeep Cost

180

Melee Attack

45

Weapon Damage

26

├ Melee Weapon

rome_hoplite_spear

├ Melee Damage Base

20

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

45

├ Base Defence

30

├ Shield

hoplite

└ Shield Defence

15

Armour

105

├ Armour

bronze

├ Armour Defence

60

└ Shield Armour

45

Health

55

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

15

Base Morale

45

Abilities

Illyrian Nobles
  • Killing Spree
    Increases weapon damage for an extended period.
    Weapon damage
    Exertion: fatigue

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Illyrian Nobles
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Faction Availability
Rise of the Republic