

Auxiliary Eastern Heavy Cavalry
On eastern battlefields, nobility is intrinsically connected to strength.In contrast to their European opponents, eastern armies generally had lighter equipment. This was a function of the terrain and climate of their homelands, which naturally favoured irregular combat. As a result, traditional Persian warfare favoured skirmishing with few close combat engagements. Heavy armour was impractical in such conditions, as the oppressive eastern heat hampered soldiers already weighed down by chainmail or scales. Also, the metal needed to produce it was not cheap at the time. As eastern forces encountered heavier European warriors for the first time, the difference in equipment had a large impact on their way of battle. Under Sassanid rule, the Persian army was properly prepared for the expansion into southern Europe, as the reconquest of this land was high on the Shah's list of priorities - he wished to wipe out the stigma of his ancestor Xerxes' defeat at Greek hands, almost 1000 years before. In order to fight Rome's Legions effectively, eastern warriors began to be equipped with bulkier armour and heavier weapons such as axes and longer metal swords, rather than spears and javelins.
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Unit Name Auxiliary Eastern Heavy Cavalry |
Main Unit Key 3c_Aux_Eastern_Heavy_Cavalry |
Land Unit Key 3c_Aux_Eastern_Heavy_Cavalry |
Naval Unit Key 3c_pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 750 |
Recruitment Cost 750 |
Upkeep Cost 150 |
Melee Attack 44 |
Weapon Damage 29 |
├ Melee Weapon rome_spear_cav_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 34 |
Melee Defence 35 |
├ Base Defence 15 |
├ Shield cavalry |
└ Shield Defence 20 |
Armour 70 |
├ Armour scale |
├ Armour Defence 40 |
└ Shield Armour 30 |
Health 90 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount 3c_Eas_Eastern_Noble_Horse_Spear |
├ Mount Entity rome_horse_heavy |
└ Mount Health 35 |
Base Morale 50 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Recuitment Requirement | |||||||||||||||||||||||||||||||||
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Unit Resouces | 3c_Eastern_Auxilia | ||||||||||||||||||||||||||||||||
Empire Divided Regions
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Requires Buildings | |||||||||||||||||||||||||||||||||
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Auxiliary Garrison
(3c_rome_military_aux_3) Level 2 |
Faction Availability | |
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Empire Divided |


























































































































































































