Divide et Impera Regions
trait_calm | ||||
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No. | Trait | Icon | Name | Effects |
1 | r2_sp_trait_greco_roman_humors_phlegm |
Level 1 Calm Abstemious, Confident, Brave, Generous |
-1 authority (this_agent) +1 authority (this_general) +2 cunning (this_agent) +5% chance of wounding enemy agents in self-defence (this_general) -1% empire maintenance (this_faction) +1 public order per turn (local province) -2% unit recruitment cost (this_general_force) +2% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +2% melee attack skill for all units (this_general_force) +2% morale for all units during offensive battles (this_general_force) -5% morale for all units during defensive battles (this_general_force) |
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Level 2 Calm (Aged) Abstemious, Confident, Brave, Generous |
+2 authority (this_general) +10% chance of wounding enemy agents in self-defence (this_general) -1% empire maintenance (this_faction) +2 public order per turn (local province) -2% unit recruitment cost (this_general_force) +2% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +3% melee attack skill for all units (this_general_force) +5% morale for all units during offensive battles (this_general_force) -2% morale for all units during defensive battles (this_general_force) |
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Level 3 Calm (Mature) Abstemious, Confident, Brave, Generous |
+3 authority (this_general) +20% chance of wounding enemy agents in self-defence (this_general) -2% empire maintenance (this_faction) +3 public order per turn (local province) -5% unit recruitment cost (this_general_force) +3% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +5% melee attack skill for all units (this_general_force) +5% morale for all units during offensive battles (this_general_force) -2% morale for all units during defensive battles (this_general_force) |
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2 | r2_sp_trait_greco_roman_humors_phlegm_dig |
Level 1 Calm Abstemious, Confident, Brave, Generous |
Culture: +1 cultural conversion (passive action) -1% empire maintenance (this_faction) +1 growth per turn (local province) +1 public order per turn (local province) |
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Level 2 Calm (Aged) Abstemious, Confident, Brave, Generous |
Culture: +2 cultural conversion (passive action) -1% empire maintenance (this_faction) +2 growth per turn (local province) +2 public order per turn (local province) |
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Level 3 Calm (Mature) Abstemious, Confident, Brave, Generous |
Culture: +3 cultural conversion (passive action) -2% empire maintenance (this_faction) +3 growth per turn (local province) +3 public order per turn (local province) |
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3 | r2_sp_trait_greco_roman_humors_phlegm_spy |
Level 1 Calm Abstemious, Confident, Brave, Generous |
+5% chance of wounding enemy agents in self-defence (this_agent) Military Intelligence: -3% success chance of enemy agent actions (this action) Assassination > Concealed Blade: +3% chance of positive outcome (this action) Assassination > Poison: +3% chance of positive outcome (this action) Poison Wells: -8% casualties for all garrison units (this action) |
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Level 2 Calm (Aged) Abstemious, Confident, Brave, Generous |
+10% chance of wounding enemy agents in self-defence (this_agent) Military Intelligence: -6% success chance of enemy agent actions (this action) Assassination > Concealed Blade: +6% chance of positive outcome (this action) Assassination > Poison: +6% chance of positive outcome (this action) Poison Wells: -5% casualties for all garrison units (this action) |
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Level 3 Calm (Mature) Abstemious, Confident, Brave, Generous |
+15% chance of wounding enemy agents in self-defence (this_agent) Military Intelligence: -9% success chance of enemy agent actions (this action) Assassination > Concealed Blade: +9% chance of positive outcome (this action) Assassination > Poison: +9% chance of positive outcome (this action) Poison Wells: -3% casualties for all garrison units (this action) |
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4 | r2_sp_trait_greco_roman_humors_phlegm_champ |
Level 1 Calm Abstemious, Confident, Brave, Generous |
+1 zeal (accompanying general) -2% land unit recruitment cost (local province) +1% replenishment rate for all units (parent army) +2% morale for all units (parent army) |
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Level 2 Calm (Aged) Abstemious, Confident, Brave, Generous |
+2 zeal (accompanying general) -3% land unit recruitment cost (local province) +2% replenishment rate for all units (parent army) +3% morale for all units (parent army) |
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Level 3 Calm (Mature) Abstemious, Confident, Brave, Generous |
+3 zeal (accompanying general) -5% land unit recruitment cost (local province) +3% replenishment rate for all units (parent army) +5% morale for all units (parent army) |
Disqus |
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